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White | |||||||
Ancestor's Chosen - ![]() ![]() ![]() Creature - Human Cleric First strike (This creature deals combat damage before creatures without first strike.) When Ancestor's Chosen comes into play, you gain 1 life for each card in your graveyard. 4/4 001/ Uncommon > Comments |
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Angel of Mercy - ![]() ![]() Creature - Angel Flying (This creature can't be blocked except by creatures with flying or reach.) When Angel of Mercy comes into play, you gain 3 life. 3/3 002/ Uncommon > Comments |
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Angelic Blessing - ![]() ![]() Sorcery Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) 003/ Common > Comments |
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Angelic Chorus - ![]() ![]() ![]() Enchantment Whenever a creature comes into play under your control, you gain life equal to its toughness. 004/ Rare > Comments |
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Angelic Wall - ![]() ![]() Creature - Wall Defender, flying (This creature can't attack, and it can block creatures with flying.) 0/4 005/ Common > Comments |
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Aura of Silence - ![]() ![]() ![]() Enchantment Artifact and enchantment spells your opponents play cost 2 more to play. Sacrifice Aura of Silence: Destroy target artifact or enchantment. 006/ Uncommon > Comments |
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Aven Cloudchaser - ![]() ![]() Creature - Bird Soldier Flying (This creature can't be blocked except by creatures with flying or reach.) When Aven Cloudchaser comes into play, destroy target enchantment. 2/2 007/ Common > Comments |
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Ballista Squad - ![]() ![]() Creature - Human Rebel XW, T Ballista Squad deals X damage to target attacking or blocking creature. 2/2 008/ Uncommon > Comments |
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Bandage - ![]() Instant Prevent the next 1 damage that would be dealt to target creature or player this turn. Draw a card. 009/ Common > Comments |
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Beacon of Immortality - ![]() ![]() Instant Double target player's life total. Shuffle Beacon of Immortality into its owner's library. 010/ Rare > Comments |
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Benalish Knight - ![]() ![]() Creature - Human Knight Flash (You may play this spell any time you could play an instant.) First strike (This creature deals combat damage before creatures without first strike.) 2/2 011/ Common > Comments |
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Cho-Manno, Revolutionary - ![]() ![]() ![]() Legendary Creature - Human Rebel Prevent all damage that would be dealt to Cho-Manno, Revolutionary. 2/2 012/ Rare > Comments |
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Condemn - ![]() Instant Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness. 013/ Uncommon > Comments |
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Demystify - ![]() Instant Destroy target enchantment. 014/ Common > Comments |
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Field Marshal - ![]() ![]() ![]() Creature - Human Soldier Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.) 2/2 015/ Rare > Comments |
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Ghost Warden - ![]() ![]() Creature - Spirit T Target creature gets +1/+1 until end of turn. 1/1 016/ Common > Comments |
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Glorious Anthem - ![]() ![]() ![]() Enchantment Creatures you control get +1/+1. 017/ Rare > Comments |
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Hail of Arrows - ![]() ![]() Instant Hail of Arrows deals X damage divided as you choose among any number of target attacking creatures. 018/ Uncommon > Comments |
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Heart of Light - ![]() ![]() Enchantment - Aura Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Prevent all damage that would be dealt to and dealt by enchanted creature. 019/ Common > Comments |
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High Ground - ![]() Enchantment Each creature you control can block an additional creature. 020/ Uncommon > Comments |
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Holy Day - ![]() Instant Prevent all combat damage that would be dealt this turn. 021/ Common > Comments |
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Holy Strength - ![]() Enchantment - Aura Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +1/+2. 022/ Common > Comments |
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Honor Guard - ![]() Creature - Human Soldier W: Honor Guard gets +0/+1 until end of turn. 1/1 023/ Common > Comments |
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Icatian Priest - ![]() Creature - Human Cleric 1WW: Target creature gets +1/+1 until end of turn. 1/1 024/ Uncommon > Comments |
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Kjeldoran Royal Guard - ![]() ![]() ![]() Creature - Human Soldier T All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead. 2/5 025/ Rare > Comments |
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Loxodon Mystic - ![]() ![]() ![]() Creature - Elephant Cleric W, T Tap target creature. 3/3 026/ Common > Comments |
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Loyal Sentry - ![]() Creature - Human Soldier When Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry. 1/1 027/ Rare > Comments |
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Luminesce - ![]() Instant Prevent all damage that black sources and red sources would deal this turn. 028/ Uncommon > Comments |
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Mobilization - ![]() ![]() Enchantment Soldier creatures have vigilance. (Attacking doesn't cause them to tap.) 2W: Put a 1/1 white Soldier creature token into play. 029/ Rare > Comments |
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Nomad Mythmaker - ![]() ![]() Creature - Human Nomad Cleric W, T Put target Aura card in a graveyard into play attached to a creature you control. (You control that Aura.) 2/2 030/ Rare > Comments |
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Pacifism - ![]() ![]() Enchantment - Aura Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature can't attack or block. 031/ Common > Comments |
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Paladin en-Vec - ![]() ![]() ![]() Creature - Human Knight First strike, protection from black, protection from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.) 2/2 032/ Rare > Comments |
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Pariah - ![]() ![]() Enchantment - Aura Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) All damage that would be dealt to you is dealt to enchanted creature instead. 033/ Rare > Comments |
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Reviving Dose - ![]() ![]() Instant You gain 3 life. Draw a card. 034/ Common > Comments |
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Reya Dawnbringer - ![]() ![]() ![]() ![]() Legendary Creature - Angel Flying (This creature can't be blocked except by creatures with flying or reach.) At the beginning of your upkeep, you may return target creature card from your graveyard to play. 4/6 035/ Rare > Comments |
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Righteousness - ![]() Instant Target blocking creature gets +7/+7 until end of turn. 036/ Rare > Comments |
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Rule of Law - ![]() ![]() Enchantment Each player can't play more than one spell each turn. 037/ Rare > Comments |
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Samite Healer - ![]() ![]() Creature - Human Cleric T Prevent the next 1 damage that would be dealt to target creature or player this turn. 1/1 038/ Common > Comments |
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Serra Angel - ![]() ![]() ![]() Creature - Angel Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.) 4/4 039/ Rare > Comments |
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Serra's Embrace - ![]() ![]() ![]() Enchantment - Aura Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +2/+2 and has flying and vigilance. (It can't be blocked except by creatures with flying or reach, and attacking doesn't cause it to tap.) 040/ Uncommon > Comments |
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Skyhunter Patrol - ![]() ![]() ![]() Creature - Cat Knight Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.) 2/3 041/ Common > Comments |
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Skyhunter Prowler - ![]() ![]() Creature - Cat Knight Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.) 1/3 042/ Common > Comments |
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Skyhunter Skirmisher - ![]() ![]() ![]() Creature - Cat Knight Flying, double strike (This creature can't be blocked except by creatures with flying or reach, and it deals both first-strike and regular combat damage.) 1/1 043/ Uncommon > Comments |
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| Soldier (10E Token) - T4/ Common > Comments |
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Soul Warden - ![]() Creature - Human Cleric Whenever another creature comes into play, you gain 1 life. 1/1 044/ Uncommon > Comments |
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Spirit Link - ![]() Enchantment - Aura Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Whenever enchanted creature deals damage, you gain that much life. 045/ Uncommon > Comments |
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Spirit Weaver - ![]() ![]() Creature - Human Wizard 2: Target green or blue creature gets +0/+1 until end of turn. 2/1 046/ Uncommon > Comments |
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Starlight Invoker - ![]() ![]() Creature - Human Cleric Mutant 7W: You gain 5 life. 1/3 047/ Uncommon > Comments |
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Steadfast Guard - ![]() ![]() Creature - Human Rebel Vigilance (Attacking doesn't cause this creature to tap.) 2/2 048/ Common > Comments |
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Story Circle - ![]() ![]() ![]() Enchantment As Story Circle comes into play, choose a color. W: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage. 049/ Rare > Comments |
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Suntail Hawk - ![]() Creature - Bird Flying (This creature can't be blocked except by creatures with flying or reach.) 1/1 050/ Common > Comments |
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Tempest of Light - ![]() ![]() Instant Destroy all enchantments. 051/ Uncommon > Comments |
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Treasure Hunter - ![]() ![]() Creature - Human When Treasure Hunter comes into play, you may return target artifact card from your graveyard to your hand. 2/2 052/ Uncommon > Comments |
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True Believer - ![]() ![]() Creature - Human Cleric You have shroud. (You can't be the target of spells or abilities.) 2/2 053/ Rare > Comments |
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Tundra Wolves - ![]() Creature - Wolf First strike (This creature deals combat damage before creatures without first strike.) 1/1 054/ Common > Comments |
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Venerable Monk - ![]() ![]() Creature - Human Monk Cleric When Venerable Monk comes into play, you gain 2 life. 2/2 055/ Uncommon > Comments |
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Voice of All - ![]() ![]() ![]() Creature - Angel Flying (This creature can't be blocked except by creatures with flying or reach.) As Voice of All comes into play, choose a color. Voice of All has protection from the chosen color. (It can't be blocked, targeted, dealt damage, or enchanted by anything of the chosen color.) 2/2 056/ Rare > Comments |
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Wall of Swords - ![]() ![]() Creature - Wall Defender, flying (This creature can't attack, and it can block creatures with flying.) 3/5 057/ Uncommon > Comments |
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Warrior's Honor - ![]() ![]() Instant Creatures you control get +1/+1 until end of turn. 058/ Common > Comments |
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Wild Griffin - ![]() ![]() Creature - Griffin Flying (This creature can't be blocked except by creatures with flying or reach.) 2/2 059/ Common > Comments |
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Windborn Muse - ![]() ![]() Creature - Spirit Flying (This creature can't be blocked except by creatures with flying or reach.) Creatures can't attack you unless their controller pays 2 for each creature he or she controls that's attacking you. 2/3 060/ Rare > Comments |
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Wrath of God - ![]() ![]() ![]() Sorcery Destroy all creatures. They can't be regenerated. 061/ Rare > Comments |
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Youthful Knight - ![]() ![]() Creature - Human Knight First strike (This creature deals combat damage before creatures without first strike.) 2/1 062/ Common > Comments |
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Blue | |||||||
Academy Researchers - ![]() ![]() ![]() Creature - Human Wizard When Academy Researchers comes into play, you may put an Aura card from your hand into play attached to Academy Researchers. 2/2 063/ Uncommon > Comments |
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Air Elemental - ![]() ![]() ![]() Creature - Elemental Flying (This creature can't be blocked except by creatures with flying or reach.) 4/4 064/ Uncommon > Comments |
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Ambassador Laquatus - ![]() ![]() ![]() Legendary Creature - Merfolk Wizard 3: Target player puts the top three cards of his or her library into his or her graveyard. 1/3 065/ Rare > Comments |
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Arcanis the Omnipotent - ![]() ![]() ![]() ![]() Legendary Creature - Wizard T Draw three cards. 2UU: Return Arcanis the Omnipotent to its owner's hand. 3/4 066/ Rare > Comments |
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Aura Graft - ![]() ![]() Instant Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant. 067/ Uncommon > Comments |
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Aven Fisher - ![]() ![]() Creature - Bird Soldier Flying (This creature can't be blocked except by creatures with flying or reach.) When Aven Fisher is put into a graveyard from play, you may draw a card. 2/2 068/ Common > Comments |
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Aven Windreader - ![]() ![]() ![]() Creature - Bird Soldier Wizard Flying (This creature can't be blocked except by creatures with flying or reach.) 1U: Target player reveals the top card of his or her library. 3/3 069/ Common > Comments |
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Boomerang - ![]() ![]() Instant Return target permanent to its owner's hand. 070/ Common > Comments |
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Cancel - ![]() ![]() ![]() Instant Counter target spell. 071/ Common > Comments |
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Cephalid Constable - ![]() ![]() ![]() Creature - Cephalid Wizard Whenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owners' hands. 1/1 072/ Rare > Comments |
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Clone - ![]() ![]() Creature - Shapeshifter As Clone comes into play, you may choose a creature in play. If you do, Clone comes into play as a copy of that creature. 0/0 073/ Rare > Comments |
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Cloud Elemental - ![]() ![]() Creature - Elemental Flying (This creature can't be blocked except by creatures with flying or reach.) Cloud Elemental can block only creatures with flying. 2/3 074/ Common > Comments |
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Cloud Sprite - ![]() Creature - Faerie Flying (This creature can't be blocked except by creatures with flying or reach.) Cloud Sprite can block only creatures with flying. 1/1 075/ Common > Comments |
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Counsel of the Soratami - ![]() ![]() Sorcery Draw two cards. 076/ Common > Comments |
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Crafty Pathmage - ![]() ![]() Creature - Human Wizard T Target creature with power 2 or less is unblockable this turn. 1/1 077/ Common > Comments |
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Dehydration - ![]() ![]() Enchantment - Aura Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature doesn't untap during its controller's untap step. 078/ Common > Comments |
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Deluge - ![]() ![]() Instant Tap all creatures without flying. 079/ Uncommon > Comments |
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Denizen of the Deep - ![]() ![]() ![]() Creature - Serpent When Denizen of the Deep comes into play, return each other creature you control to its owner's hand. 11/11 080/ Rare > Comments |
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Discombobulate - ![]() ![]() ![]() Instant Counter target spell. Look at the top four cards of your library, then put them back in any order. 081/ Uncommon > Comments |
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Dreamborn Muse - ![]() ![]() ![]() Creature - Spirit At the beginning of each player's upkeep, that player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards in his or her hand. 2/2 082/ Rare > Comments |
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Evacuation - ![]() ![]() ![]() Instant Return all creatures to their owners' hands. 083/ Rare > Comments |
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Flashfreeze - ![]() ![]() Instant Counter target red or green spell. 084/ Uncommon > Comments |
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Fog Elemental - ![]() ![]() Creature - Elemental Flying (This creature can't be blocked except by creatures with flying or reach.) When Fog Elemental attacks or blocks, sacrifice it at end of combat. 4/4 085/ Uncommon > Comments |
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Fugitive Wizard - ![]() Creature - Human Wizard 1/1 086/ Common > Comments |
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Horseshoe Crab - ![]() ![]() Creature - Crab U: Untap Horseshoe Crab. 1/3 087/ Common > Comments |
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Hurkyl's Recall - ![]() ![]() Instant Return all artifacts target player owns to his or her hand. 088/ Rare > Comments |
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Lumengrid Warden - ![]() ![]() Creature - Human Wizard 1/3 089/ Common > Comments |
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Mahamoti Djinn - ![]() ![]() ![]() Creature - Djinn Flying (This creature can't be blocked except by creatures with flying or reach.) 5/6 090/ Rare > Comments |
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March of the Machines - ![]() ![]() Enchantment Each noncreature artifact is an artifact creature with power and toughness each equal to its converted mana cost. (Equipment that's a creature can't equip a creature.) 091/ Rare > Comments |
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Merfolk Looter - ![]() ![]() Creature - Merfolk Rogue T Draw a card, then discard a card. 1/1 092/ Uncommon > Comments |
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Mind Bend - ![]() Instant Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect doesn't end at end of turn.) 093/ Rare > Comments |
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Peek - ![]() Instant Look at target player's hand. Draw a card. 094/ Common > Comments |
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Persuasion - ![]() ![]() ![]() Enchantment - Aura Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) You control enchanted creature. 095/ Rare > Comments |
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Phantom Warrior - ![]() ![]() ![]() Creature - Illusion Warrior Phantom Warrior is unblockable. 2/2 096/ Rare > Comments |
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Plagiarize - ![]() ![]() Instant Until end of turn, if target player would draw a card, instead that player skips that draw and you draw a card. 097/ Rare > Comments |
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Puppeteer - ![]() ![]() Creature - Human Wizard U, T You may tap or untap target creature. 1/2 098/ Uncommon > Comments |
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Reminisce - ![]() ![]() Sorcery Target player shuffles his or her graveyard into his or her library. 099/ Uncommon > Comments |
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Remove Soul - ![]() ![]() Instant Counter target creature spell. 100/ Common > Comments |
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Robe of Mirrors - ![]() Enchantment - Aura Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature has shroud. (It can't be the target of spells or abilities.) 101/ Common > Comments |
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Rootwater Commando - ![]() ![]() Creature - Merfolk Islandwalk (This creature is unblockable as long as defending player controls an Island.) 2/2 102/ Common > Comments |
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Rootwater Matriarch - ![]() ![]() ![]() Creature - Merfolk T Gain control of target creature as long as that creature is enchanted. 2/3 103/ Rare > Comments |
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Sage Owl - ![]() ![]() Creature - Bird Flying (This creature can't be blocked except by creatures with flying or reach.) When Sage Owl comes into play, look at the top four cards of your library, then put them back in any order. 1/1 104/ Common > Comments |
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Scalpelexis - ![]() ![]() Creature - Beast Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Scalpelexis deals combat damage to a player, that player removes the top four cards of his or her library from the game. If two or more of those cards have the same name, repeat this process. 1/5 105/ Rare > Comments |
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Sea Monster - ![]() ![]() ![]() Creature - Serpent Sea Monster can't attack unless defending player controls an Island. 6/6 106/ Common > Comments |
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Shimmering Wings - ![]() Enchantment - Aura Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) U: Return Shimmering Wings to its owner's hand. 107/ Common > Comments |
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Sift - ![]() ![]() Sorcery Draw three cards, then discard a card. 108/ Common > Comments |
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Sky Weaver - ![]() ![]() Creature - Metathran Wizard 2: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) 2/1 109/ Uncommon > Comments |
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Snapping Drake - ![]() ![]() Creature - Drake Flying (This creature can't be blocked except by creatures with flying or reach.) 3/2 110/ Common > Comments |
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Spiketail Hatchling - ![]() ![]() Creature - Drake Flying (This creature can't be blocked except by creatures with flying or reach.) Sacrifice Spiketail Hatchling: Counter target spell unless its controller pays 1. 1/1 111/ Uncommon > Comments |
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