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- www.MTGnews.com - Rumors: Betrayers of Kamigawa: Artifact: Rare -
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2 Baku Altar Artifact (Artifact Rare)
Whenever you play a Spirit or Arcane spell, you may put a ki counter on Baku
Altar. 2, tap, remove a ki counter from Baku Altar: Put a 1/1 colorless
Spirit token into play.
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5 Mirror Gallery Artifact (Artifact Rare)
The "legend rule" doesn't apply.
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3 Neko-Te Artifact - Equipment (Artifact Rare)
Whenever equipped creature deals damage to a creature, tap that creature. As
long as Neko-Te remains in play, that creature doesn't untap during its
controller's untap step. Whenever equipped creature deals damage
to a player, that player loses 1 life. Equip 2
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3 Orb of Dreams Artifact (Artifact Rare)
Permanents come into play tapped.
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5 Ornate Kanzashi Artifact (Artifact Rare)
2, tap: Target opponent removes the top card of his or her library from the
game. You may play that card this turn.
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3 Slumbering Tora Artifact (Artifact Rare)
2, discard a Spirit or Arcane card: Slumbering Tora becomes an X/X artifact
creature until end of turn, where X is the discarded card's converted
mana cost.
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5 That Which Was Take Legendary Artifact (Artifact Rare)
4, T: Put a divinity counter on target permanent other than That Which Was
Taken. Each permanent with a divinity counter on it is indestructible.
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2 Umezawa's Jitte Artifact - Equipment (Artifact Rare)
Whenever equipped creature deals combat damage, put two charge counters on
Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose
one -- Equipped creature gets +2/+2 until end of turn; or target creature
gets -1/-1 until end of turn; or you gain 2 life. Equip 2
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- www.MTGnews.com - Rumors: Betrayers of Kamigawa: Artifact: Uncommon -
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1 Blinding Powder Artifact - Equipment (Artifact Uncommon)
Equipped Creature has "Unattach Blinding Powder: Prevent all combat damage that
would be dealt to this creature this turn." Equip 2
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3 Ronin Warclub Artifact - Equipment (Artifact Uncommon)
Equipped Creature gets +2/+1. Whenever a creature comes into play, attach Ronin
Warclub to it. Equip 5
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1 Shuko Artifact - Equipment (Artifact Uncommon)
Equipped creature gets +1/+0 Equip: 0
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1 Shuriken Artifact - Equipment (Artifact Uncommon)
Equipped creature gains "Tap, unattach Shuriken: Deals 2 damage to target
creature, then that creature's controller gains control of Shuriken
unless the equipped creature was a Ninja." Equip 2
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- www.MTGnews.com - Rumors: Betrayers of Kamigawa: Black: Common -
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B Bile Urchin Creature - Spirit 1/1 (Black Common)
Sacrifice Bile Urchin: Target player loses one life.
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2B Blessing of Leeches Enchant creature (Black Common)
You may play Blessings of Leeches any time you could play an instant. At the
beginning of your upkeep, you lose 1 life. 0: Regenerate enchanted
creature.
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4B Call for Blood Instant - Arcane (Black Common)
As an additional cost to play Call for Blood, sacrifice a creature. Target
creature gets -X/-X until end of turn, where X is the sacrificed
creature's power
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5B Crawling Filth Creature - Spirit 2/2 (Black Common)
Fear Soulshift 5
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1BB Horobi's Whisper Instant - Arcane (Black Common)
If you control a Swamp, destroy target nonblack creature. Splice onto Arcane -
Remove four cards in your graveyard from the game.
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3BB Okiba-Gang Shinobi Creature - Rat Ninja 3/2 (Black Common)
Ninjutsu 3B When Okiba-Gang Shinobi deals combat damage to a player, that
player discards two cards from his or her hand.
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B Psychic Spear Sorcery (Black Common)
Target player reveals his or her hand. Choose a Spirit or Arcane spell from it.
That player discards that card.
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3BB Skullmane Baku Creature - Spirit 2/1 (Black Common)
Whenever you play a Spirit or Arcane spell, you may put a ki counter on
Skullmane Baku. 1, tap, remove X ki counters from Skullmane Baku:
Target creature gets -X/-X until end of turn.
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1B Skullsnatcher Creature - Rat Ninja 2/1 (Black Common)
Ninjutsu B Whenever Skullsnatcher deals combat damage to a player, remove up to
two target cards in that player's graveyard from the game.
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XB Stir the Grave Sorcery (Black Common)
Return target creature card with converted mana cost of X or less from your
graveyard to play.
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2B Takenuma Bleeder Creature - Ogre Shaman 3/3 (Black Common)
Whenever Takenuma Bleeder attacks or blocks, you lose 1 life if you don't
control a Demon.
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- www.MTGnews.com - Rumors: Betrayers of Kamigawa: Black: Rare -
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1B Goryo's Vengeance Instant - Arcane (Black Rare)
Put target legendary creature card from your graveyard into play. That creature
gains haste until end of turn. Remove it from the game at end of turn.
Splice onto Arcane: 2B.
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1B Hero's Demise Insant (Black Rare)
Destroy target legendary creature
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4BB Ink-Eyes, Servant o Legendary Creature - Rat Ninj 5/4 (Black Rare)
Ninjutsu 3BB(3BB,Return an unblocked attacker to hand: Put this into play from
your hand tapped and attacking.) Whenever Ink-Eyes, Servant of Oni deals
combat damage to a player, you may put target creature card from that
player's graveyard into play under your control. 1B: Regenerate
Ink-Eyes.
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4BB Kyoki, Sanity's Ecl Legendary Creature - Demon Sp 6/4 (Black Rare)
Whenever you play a Spirit or Arcane spell, target opponent removes a card in
his or her hand from the game.
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5BB Patron of the Nezum Legendary Creature - Spirit 6/6 (Black Rare)
Rat offering (You may play this card at any time you could play an instant by
sacrificing a Rat and paying the difference in mana costs between
this and the sacrificed Rat. Mana costs include color.) Whenever a
permanent is put into an opponent's graveyard, that player loses 1
life.
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4B Shirei, Shizo's Car Legendary Creature - Spirit 2/2 (Black Rare)
Whenever a creature with power 1 or less is put into your graveyard from play,
you may return that creature card to play under your control at end of turn
if Shirei, Shizo's Caretaker is still in play.
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XBB Sickening Shoal Instant - Arcane (Black Rare)
You may remove a black card with converted mana cost X in your hand from the
game rather than pay Sickening Shoal's mana cost. Target creature gets
-X/-X until end of turn
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1BB Toshiro Umezawa Legendary Creature - Human Sa 2/2 (Black Rare)
Bushido 1 Whenever a creature an opponent controls is put into a graveyard from
play, you may play target instant card from your graveyard. If that card
would be put into a graveyard this turn, remove it from the game instead.
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2BB Yukora, the Prisone Legendary Creature - Demon Sp 5/5 (Black Rare)
When Yukora, the Prisoner leaves play, sacrifices all non-Ogre creatures you
control.
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- www.MTGnews.com - Rumors: Betrayers of Kamigawa: Black: Uncommon -
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2BB Eradicate Sorcery (Black Uncommon)
Remove non-black creature from the game. Search its controller's graveyard,
hand, and library for all cards with the same name as that creature and
remove them from the game. That player then shuffles his or her library.
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B Genju of the Fens Enchant Swamp (Black Uncommon)
2: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with
"B: This creature gets +1/+1 until end of turn." It's still a land. When
enchanted Swamp is put into a graveyard, return Genju of the Fens to
it's owner's hand.
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1BB Hired Muscle Creature - Human Warrior (Black Uncommon)
Whenever you play a Spirit or Arcane spell, you may put a ki counter on Hired
Muscle. At end of turn, if there are two or more ki counters on Hired
Muscle, you may flip it. 2/2 /// Scarmaker Legendary Creature -
Spirit Remove a ki counter from Scarmaker: Target creature gains fear
until end of turn. 4/4
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2B Mark of the Oni Enchant Creature (Black Uncommon)
You control enchanted creature. At end of turn, if you control no Demons,
sacrifice Mark of the Oni.
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B Nezumi Shadow-Watch Creature - Rat Warrior 1/1 (Black Uncommon)
Sacrifice Nezumi Shadow-Watcher: Destroy target Ninja.
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1BB Ogre Marauder Creature - Ogre Warrior 3/1 (Black Uncommon)
Whenever Ogre Marauder attacks, it can't be blocked this turn unless defending
player sacrifices a creature.
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5BB Pus Kami Creature - Spirit 3/3 (Black Uncommon)
B, sacrifice Pus Kami: Destory target nonblack creature. Soulshift 6
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3B Scourge of Numai Creature - Demon Spirit 4/4 (Black Uncommon)
At the beginning of your upkeep, you lose 2 life if you don't control an Ogre.
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3BB Three Tragedies Sorcery - Arcane (Black Uncommon)
Target player discards 3 cards.
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3BB Throat Slitter Creature - Rat Ninja 2/2 (Black Uncommon)
Ninjutsu 2B Whenever Throat Slitter deals combat damage to a player, destroy
target creature that player controls.
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- www.MTGnews.com - Rumors: Betrayers of Kamigawa: Green: Common -
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G Child of Thorns Creature - Spirit 1/1 (Green Common)
Sacrifice Child of Thorns: Target creature gets +1/+1 until end of turn.
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1GG Gnarled Mass Creature - Spirit 3/3 (Green Common)
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4G Harbinger of Spring Creature - Spirit 2/1 (Green Common)
Protection from non-Spirit creatures. Soulshift 4
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1G Matsu-Tribe Sniper Creature - Snake Warrior Arch 1/1 (Green Common)
Tap: Matsu-Tribe Sniper deals 1 damage to target creature with flying. Whenever
Matsu-Tribe Sniper deals damage to a creature, tap that creature and
it doesn't untap during its controller's next untap step.
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1G Petalmane Baku Creature - Spirit 1/2 (Green Common)
Whenever you play a Spirit or Arcane spell, you may put a ki counter on
Petalmane Baku. 1, remove X ki counters from Petalmane Baku: Add X
mana of any one color to your mana pool.
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2G Roar of Jukai Instant - Arcane (Green Common)
If you control a Forest, each blocked creature gets +2/+2 until end of turn.
Splice onto Arcane - An opponent gains 5 life.
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3G Sakura-Tribe Spring Creature - Snake Shaman 2/4 (Green Common)
At the beginning of your upkeep, add G to your mana pool. This mana doesn't
empty at the end of phases and doesn't cause mana burn.
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5G Scaled Hulk Creature - Spirit 4/4 (Green Common)
Whenever you play a Spirit or Arcane spell, Scaled Hulk Gets +2/+2 until end of
turn.
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G Traproot Kami Creature - Spirit 0/* (Green Common)
Defender (This creature can't attack.) Traproot Kami's toughness is equal to
the number of forests in play. Traproot Kami may block as though it had
flying.
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3G Uproot Sorcery - Arcane (Green Common)
Put target land on top of its owner's library.
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1G Vital Surge Instant (Green Common)
You gain 3 life. Splice onto Arcane - 1G
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- www.MTGnews.com - Rumors: Betrayers of Kamigawa: Green: Rare -
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XG Enshrined Memories Sorcery (Green Rare)
Reveal the top X cards of your library. Put all creature cards revealed this
way into your hand and all others on the bottom of your library in any
order.
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2G Isao, Enlightened B Legendary Creature - Human Sa 2/1 (Green Rare)
Bushido 2 Isao, Enlightened Bushi can't be countered. 2: Regenerate target
Samurai
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2GG Iwamori of the Open Legendary Creature - Human Mo 5/5 (Green Rare)
Trample When Iwamori of the Open Fist comes into play, each opponent may put a
legendary creature card from his or her hand into play.
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4G Kodama of the Cente Legendary Creature - Spirit */* (Green Rare)
Kodama of the Center Tree's power and toughness are each equal to the number of
Spirits you control. Kodama of the Center Tree has Soulshift X, where X
is the number of Spirits you control.
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2G Lifegift Enchantment (Green Rare)
Whenever a land comes into play, you may gain 1 life.
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XGG Nourishing Shoal Instant - Arcane (Green Rare)
You may remove a green card with converted mana cost X in your hand from the
game rather than pay Nourishing Shoal's mana cost. You gain X life.
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6GG Patron of the Oroch Legendary Creature - Spirit 7/7 (Green Rare)
Snake offering (You may play this card any time you could play an instant by
sacrificing a Snake and paying the difference in mana costs between
this and the sacrificed Snake. Mana cost includes color.) T: Untap all
forests and all green creatures. Play this ability only once each turn.
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4GG Sakiko, Mother of S Legendary Creature - Snake Sh 3/3 (Green Rare)
Whenever a creature you control deals combat damage to a player, add that much
G to your mana pool. This mana doesn't cause mana burn. Until end of turn,
this mana doesn't empty from your pool as phases end.
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1GG Shizuko, Caller of Legendary Creature - Snake Sh 2/3 (Green Rare)
At the beginning of each player's upkeep, that player adds GGG to his or her
mana pool. This mana doesnt cause mana burn. Until end of turn, this mana
doesn't empty from that player's mana pool as phases end.
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- www.MTGnews.com - Rumors: Betrayers of Kamigawa: Green: Uncommon -
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7GG Body of Jukai Creature - Spirit 8/5 (Green Uncommon)
Trample Soulshift 8
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1GG Budoka Pupil Creature - Human Monk (Green Uncommon)
Whenever you play a spirit or arcane spell, you may put a ki counter on ~. At
the end of turn if there are two or more ki counters on ~, you may flip it.
2/2 /// Ichiga, Who Topples Oak Legendary Creature - Spirit Trample
Remove a ki counter from ~: Target creature gets +2/+2 until end of turn.
3/4
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3GG Forked-Branch Garam Creature - Spirit 4/4 (Green Uncommon)
Soulshift 4, Soulshift 4 (Whenever this card is put into a graveyard from play,
you may return up to two target Spirit cards with converted mana cost of 4
or less from your graveyard to your hand.)
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G Genju of the Cedars Enchant Forest (Green Uncommon)
2: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's
still a land. Whenever enchanted Forest is put into a graveyard, you may
return Genju of the Cedars from your graveyard to your hand.
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3G Lifespinner Creature - Spirit 3/3 (Green Uncommon)
Tap, sacrifice 3 Spirits: Search your library for a legendary Spirit card and
put that card into play. Shuffle your library afterwards.
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1G Loam Dweller Creature - Spirit 2/2 (Green Uncommon)
Whenever you play a Spirit or Arcane spell, you may put a land card from your
hand into play tapped.
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1G Mark of Sakiko Enchant Creature (Green Uncommon)
Enchanted creature has "Whenever this creature deals combat damage to a player,
add that much G to your mana pool. This mana doesn't cause mana burn. Until
end of turn, this mana doesn't empty from your mana pool as phases end."
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2G Sosuke's Summons Sorcery (Green Uncommon)
Put two 1/1 green Snake creature tokens into play. Whenever a non-token Snake
comes into play under your control, you may return Sosuke's Summons from
your graveyard to your hand.
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2GG Splinter Sorcery (Green Uncommon)
Remove target artifact from the game. Search its controller's graveyard, hand,
and library for all cards with the same name as that artifact and remove
them from the game. That player then shuffles his or her library.
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2G Unchecked Growth Instant - Arcane (Green Uncommon)
Target creature gets +4/+4 until end of turn. If that creature is a Spirit, it
gains trample until end of turn.
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- www.MTGnews.com - Rumors: Betrayers of Kamigawa: Land: Rare -
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Tendo Ice Bridge Legendary Land (Land Rare)
Tendo Ice Bridge comes into play with a charge counter on it. Tap, remove a
charge counter from Tendo Ice Bridge: Add one mana of any color to your
mana pool. Tap: Add 1 to your mana pool.
--------------------------------------------------------------------------------
- www.MTGnews.com - Rumors: Betrayers of Kamigawa: Land: Uncommon -
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Gods' Eye, Gate to Legendary Land (Land Uncommon)
Tap: Add 1 to your mana pool. When Gods' Eye, Gate to the Reikai is put into a
graveyard from play, put a 1/1 colorless Spirit creature token into
play.
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- www.MTGnews.com - Rumors: Betrayers of Kamigawa: Red: Common -
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1R Akki Blizzard-Herde Creature - Goblin Shaman 1/1 (Red Common)
When Akki Blizzard-Herder is put into a graveyard from play, each player
sacrifices a land.
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1R Blademane Baku Creature - Spirit (Red Common)
Whenever you play a Spirit or Arcane spell, you may put a ki counter on
Blademane Baku. 1, remove X ki counters from Blademane Baku: For each
counter removed, Blademane Baku gets +2/+0 until end of turn.
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R Crack the Earth Sorcery - Arcane (Red Common)
Each player sacrifices a permanent.
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R First Volley Instant - Arcane (Red Common)
Deal 1 damage to target creature and 1 damage to that creature's controller.
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3RR Frost Ogre Creature - Ogre Warrior 5/3 (Red Common)
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R Frostling Creature - Spirit 1/1 (Red Common)
Sacrifice Frostling: Deal one damage to target creature.
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R Goblin Cohort Creature - Goblin 2/2 (Red Common)
Goblin Cohort can't attack unless you played a creature spell this turn.
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3R Ire of Kaminari Instant - Arcane (Red Common)
Ire of Kaminari deals 1 damage to target creature or player for each Arcane
card in your graveyard.
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2R Kumano's Blessing Enchant Creature (Red Common)
You may play Kumano's Blessing any time you could play an instant. If a
creature dealt damage by enchanted creature this turn would be put into
a graveyard, remove it from the game instead.
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2R Shinka Gatekeeper Creature - Ogre Warrior 3/2 (Red Common)
Whenever damage is dealt to Shinka Gatekeeper, it deals that much damage to
you.
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3R Torrent of Stone Instant - Arcane (Red Common)
Torrent of Stone deals 4 damage to target creature. Splice onto Arcane -
Sacrifice two mountains.
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- www.MTGnews.com - Rumors: Betrayers of Kamigawa: Red: Rare -
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XRR Blazing Shoal Instant - Arcane (Red Rare)
You may remove a red card with converted mana cost X in your hand from the game
rather than pay Blazing Shoal's mana cost. Target creature gets +X/+0
until end of turn.
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3R Clash of Realities Enchantment (Red Rare)
All Spirits have "When this creature comes into play, you may have it deal 3
damage to target non-Spirit creature." All non-Spirit creatures have
"When this creature comes into play, you may have it deal 3 damage to
target Spirit."
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2RR Fumiko the Lowblood Legendary Creature - Human Sa 3/2 (Red Rare)
Fumiko the Lowblood has bushido X, where X is the number of attacking
creatures(When this blocks or becomes blocked, it gets +X/+X
until end of turn). Creatures your opponents control attack each turn if
able.
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3RR Heartless Hidetsugu Legendary Creature - Ogre Sha 4/3 (Red Rare)
Tap: Heartless Hidetsugu deals to each player damage equal to half that
player's life total, rounded down.
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3RR In the Web of War Enchantment (Red Rare)
Whenever a creature comes into play under your control, it gets +2/+0 and gains
haste until end of turn.
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1R Ishi-Ishi, Akki Cra Legendary Creature - Goblin S 1/1 (Red Rare)
Whenever an opponent plays a Spirit or Arcane spell, Ishi-Ishi, Akki Crackshot
deals 2 damage to target player.
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2R Mannichi, the Fever Legendary Creature - Spirit 1/2 (Red Rare)
1R: Switch each creature's power and toughness until end of turn.
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4RR Patron of the Akki Legendary Creature - Spirit 5/5 (Red Rare)
Goblin offering (You may play this card at any time you could play an instant
by sacrificing a Goblin and paying the difference in mana costs between this
and the sacrificed Goblin. Mana costs include color.) Whenever Patron of
the Akki attacks, creatures you control get +2/0 until end of turn.
--------------------------------------------------------------------------------
6R Twist Allegiance Sorcery (Red Rare)
You and target opponent each gain control of all creatures the other controls
until end of turn. Untap those creatures. They gain haste until end of
turn.
--------------------------------------------------------------------------------
- www.MTGnews.com - Rumors: Betrayers of Kamigawa: Red: Uncommon -
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1R Akki Raider Creature - Goblin Warrior 2/1 (Red Uncommon)
Whenever a land is put into a graveyard from play, Akki Raider gets +1/+0 until
end of turn.
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5RR Ashen Monstrosity Creature - Spirit 7/4 (Red Uncommon)
Haste Ashen Monstrosity attacks each turn if able.
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2R Aura Barbs Instant - Arcane (Red Uncommon)
Each enchantment deals 2 damage to its controller, then each enchantment
enchanting a creature deals 2 damage to the creature it's enchanting.
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1RR Cunning Bandit Creature - Human Warrior (Red Uncommon)
Whenever you play a Spirit or Arcane spell, you may put a ki counter on Cunning
Bandit. At end of turn, if there are two or more ki counters on Cunning
Bandit, you may flip it. 2/2 /// Azamuki, Treachery Incarnate Legendary
Creature - Spirit Remove a ki counter from Azamuki, Treachery
Incarnate: Gain control of target creature until end of turn. 5/2
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2R Flames of the Blood Instant (Red Uncommon)
Flames of the Blood Hand deals 4 damage to target player. The damage can't be
prevented. If that player would gain life this turn, that player
gains no life instead.
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R Genju of the Spires Enchant Mountain (Red Uncommon)
2 : Enchanted Mountain becomes a 6/1 Spirit creature until end of turn. It's
still a land. Whenever enchanted Mountain is put into a graveyard from
play, return Genju of the Spires to your hand.
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3R Ogre Recluse Creature - Ogre Warrior 5/4 (Red Uncommon)
Whenever a player plays a spell, tap Ogre Recluse.
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3R Overblaze Instant - Arcane (Red Uncommon)
Each time a target permanent would deal damage this turn, it deals double that
damage instead. Splice onto Arcane: 2RR
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3RR Ronin Cliffrider Creature - Human Samurai 2/2 (Red Uncommon)
Bushido 1 Whenever Ronin Cliffrider attacks, you may have it deal 1 damage to
each creature defending player controls.
--------------------------------------------------------------------------------
2RR Sowing Salt Sorcery (Red Uncommon)
Remove target nonbasic land from the game. Search its controller's graveyard,
hand and library for all copies of that card and remove them from the game.
That player then shuffles his or her library.
--------------------------------------------------------------------------------
- www.MTGnews.com - Rumors: Betrayers of Kamigawa: Blue: Common -
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1U Floodbringer Creature - Moonfolk Wizard 1/2 (Blue Common)
2, Return a land you control to its owner's hand: Tap target land.
--------------------------------------------------------------------------------
2UU Minamo's Meddling Instant (Blue Common)
Counter target spell. That spell's controller reveals his or her hand then
discards each card with the same name as a card spliced onto that
spell.
--------------------------------------------------------------------------------
2U Mistblade Shinobi Creature - Human Ninja (Blue Common)
Ninjitsu U Whenever Mistblade Shinobi deals conbat damage to a player, you
may return target creature that player controls to its owner's hand.
--------------------------------------------------------------------------------
3U Ninja of the Deep H Creature - Human Ninja 2/2 (Blue Common)
Ninjutsu [1][U] ( [1][U], Return an unblocked attacker to your hand: Put this
creature into play tapped and attacking) Whenever Ninja of the Deep
Hours deals combat damage to a player, you may draw a card.
--------------------------------------------------------------------------------
1U Phantom Wings Enchant Creature (Blue Common)
Enchanted creature has flying. Sacrifice Phantom Wings: Return enchanted
creature to its owner's hand.
--------------------------------------------------------------------------------
4U Quillmane Baku Creature - Spirit 3/3 (Blue Common)
Whenever you play a Spirit or Arcane spell, you may put a ki counter on
Quillmane Baku. 1, tap, remove X ki counters from Quillmane Baku:
Return target creature with converted mana cost X or less to its owners
hand.
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4U Ribbons of the Reik Sorcery - Arcane (Blue Common)
Draw a card for each Spirit you control.
--------------------------------------------------------------------------------
3U Shimmering Glasskit Creature - Spirit 2/3 (Blue Common)
Flying Whenever Shimmering Glasskite becomes the target of a spell or ability
for the first time in a turn, counter that spell or ability.
--------------------------------------------------------------------------------
U Teardrop Kami Creature - Spirit 1/1 (Blue Common)
Sacrifice Teardrop Kami: Tap or untap target creature.
--------------------------------------------------------------------------------
2U Toils of Night and Instant - Arcane (Blue Common)
Tap or untap target permanent, then tap or untap another target permanent.
--------------------------------------------------------------------------------
1U Veil of Secrecy Instant - Arcane (Blue Common)
Target creature is unblockable and can't be the target of spells or abilities
this turn. Splice onto Arcane - Return a blue creature you control to its
owner's hand.
--------------------------------------------------------------------------------
- www.MTGnews.com - Rumors: Betrayers of Kamigawa: Blue: Rare -
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2UU Chisei, Heart of Oc Legendary Creature - Spirit 4/4 (Blue Rare)
Flying At the beginning of your upkeep, sacrifice Chisei, Heart of Oceans
unless you remove a counter from a permanent you control.
--------------------------------------------------------------------------------
XUU Disrupting Shoal Instant Arcane (Blue Rare)
You may remove a blue card with converted mana cost X in your hand from the
game rather than pay Disrupting Shoal's mana cost. Counter target spell if
its converted mana cost is X
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3UU Higure, The Still W Legendary Creature - Human Ni 3/4 (Blue Rare)
Ninjutsu 2UU (2UU, Return an unblocked attacker to hand: Put this card into
play from your hand tapped and attacking.) Whenever Higure deals combat
damage to a player, you may search your library for a Ninja card, reveal
it, and put it into your hand. If you did, shuffle your library. 2: Target
Ninja is unblockable this turn.
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1UU Kira, Great Glass-S Legendary Creature - Spirit 2/2 (Blue Rare)
Flying Creatures you control have "Whenever this creature becomes the target of
a spell or ability for the first time in a turn, counter that spell or
ability."
--------------------------------------------------------------------------------
5UU Patron of the Moon Legendary Creature - Spirit 5/4 (Blue Rare)
Moonfolk Offering (You may play this card at any time you count play an instant
by sacrificing a Moonfolk and paying the difference in mana costs between
this and the sacrificed Moonfolk. Mana cost includes color.) Flying 1: Put
up to 2 lands from your hand into play tapped.
--------------------------------------------------------------------------------
3UU Reduce to Dreams Sorcery (Blue Rare)
Return all artifacts and enchantments to their owner's hands.
--------------------------------------------------------------------------------
8UU Sway of the Stars Sorcery (Blue Rare)
Each player shuffles his or her hand, graveyard, and permanents he or she owns
into his or her library, then draws seven cards. Each player's life total
becomes 7.
--------------------------------------------------------------------------------
1UU Threads of Disloyal Enchant Creature (Blue Rare)
Threads of Disloyalty can enchant only a creature with converted mana cost 2 or
less. You control enchanted creature.
--------------------------------------------------------------------------------
5U Tomorrow, Azami's F Legendary Creature - Spirit 1/5 (Blue Rare)
If you would draw a card, look at the top three cards of your library instead.
Put one of those cards into your hand and the rest on the bottom of your
library in any order.
--------------------------------------------------------------------------------
- www.MTGnews.com - Rumors: Betrayers of Kamigawa: Blue: Uncommon -
--------------------------------------------------------------------------------
1UU Callow Jushi Creature - Human Wizard (Blue Uncommon)
Whenever you play a Spirit or Arcane spell, you may put a ki counter on Callow
Jushi . At end of turn, if there are two or more ki counters on Callow
Jushi , you may flip it. 2/2 /// Jaraku the Interloper Legendary
Creature - Spirit Flying Remove a ki counter from Jaraku the
Interloper: Counter target spell unless its controller pays 2. 3/4
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U Genju of the Falls Enchant Island (Blue Uncommon)
2 : Enchanted Island becomes a 3/2 blue Spirit creature with flying until end
of turn. It's still a land. Whenever enchanted Island is put into a
graveyard, you may return Genju of the Falls from your graveyard to
your hand.
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3UU Heed the Mists Sorcery - Arcane (Blue Uncommon)
Put the top card of your library into your graveyard, then draw cards equal to
that card's converted mana cost.
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4UU Jetting Glasskite Creature - Spirit 4/4 (Blue Uncommon)
Flying Whenever Jetting Glasskite becomes the target of a spell or ability for
the first time in a turn, counter that spell or ability.
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1U Kaijin of the Vanis Creature - Spirit 0/3 (Blue Uncommon)
Defender (This creature can't attack.) Whenever Kaijin of the Vanishing Touch
blocks a creature, return that creature to owner's hand at end of combat.
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1U Minamo Sightbender Creature - Human Wizard 1/2 (Blue Uncommon)
X, tap: Target creature with power X or less is unblockable this turn.
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2UU Quash Instant (Blue Uncommon)
Counter target instant or sorcery spell, then remove it from the game. Search
its controller's graveyard, hand, and library for all cards with the same
name as that card and remove them from the game. That player then shuffles
his or her library.
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3U Soratami Mindsweepe Creature - Moonfolk Wizard 1/4 (Blue Uncommon)
Flying 2, return a land you control to its owner's hand: Target opponent puts
the top 2 cards of their library into their graveyard.
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1U Stream of Conscious Instant - Arcane (Blue Uncommon)
Target player shuffles up to four target cards from his or her graveyard into
his or her library.
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2U Walker of Secret Wa Creature - Human Ninja 1/2 (Blue Uncommon)
Ninjutsu 1U When Walker of Secret Ways deals combat damage to a player, look at
that player's hand. 1U: Return target Ninja you control to its owner's
hand. Play this ability only during your turn.
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2W Heart of Light Enchant Creature (White Common)
Prevent all damage that would be dealt to and by enchanted creature.
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W Hundred-Talon Strik Instant - Arcane (White Common)
Target creature gets +1/+0 and gains first strike until end of turn. Splice
onto Arcane - Tap an untapped white creature you control.
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w Kami of False Hope Creature - Spirit 1/1 (White Common)
Sacrifice Kami of False Hope: Prevent all combat damage that would be dealt
this turn.
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4W Kami of Tattered Sh Creature - Spirit 2/5 (White Common)
Whenever you play a Spirit or Arcane spell, Kami of Tattered Shoji gains flying
until end of turn.
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W Mending Hands Instant (White Common)
Prevent the next 4 damage that would be dealt to target creature or player this
turn.
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3W Moonlit Strider Creature - Spirit 1/4 (White Common)
Sacrifice Moonlit Strider: Target creature gets protection from the color of
your choice until end of turn. Soulshift 3
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4WW Silverstorm Samurai Creature - Fox Samurai 3/3 (White Common)
Bushido 1 You may play Silverstorm Samurai anytime you could play an instant.
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1W Split-Tail Miko Creature - Fox Cleric 1/1 (White Common)
W, tap: Prevent the next 2 damage that would be dealt to target creature or
player this turn.
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3W Takeno's Cavalry Creature - Human Samurai 1/1 (White Common)
Bushido 1 Tap: Deals one damage to target attacking or blocking creature.
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2W Terashi's Grasp Sorcery - Arcane (White Common)
Destroy target artifact or enchantment. You gain life equal to its converted
mana cost.
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2W Waxmane Baku Creature - Spirit 2/2 (White Common)
Whenever you play a Spirit or Arcane spell, you may put a ki counter on Waxmane
Baku. 1, Remove X ki counters from Waxmane Baku: Tap X target creatures
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3W Day of Destiny Legendary Enchantment (White Rare)
Legendary creatures you control get +2/+2.
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4WW Final Judgment Sorcery (White Rare)
Remove all creatures from the game.
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2WW Hokori, Dust Drinke Legendary Creature - Spirit 2/2 (White Rare)
Lands don't untap during their controller's untap steps. At the beginning of
each player's upkeep, that player untaps a land he or she controls.
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1W Kentaro, the Smilin Legendary Creature - Human Sa 2/1 (White Rare)
Bushido 1 You may pay X rather than pay the mana cost for Samurai spells you
play, where X is that spell's converted mana cost.
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1WW Opal-Eye, Konda's Y Legendary Creature - Fox Samu 1/4 (White Rare)
Bushido 1, Defender (This creature can't attack) T: The next time a source of
your choice would deal damage this turn, that damage is dealt to Opal-Eye,
Konda's Yojimbo, instead. 1W: Prevent the next 1 damage that would be
dealt to Opal-Eye, Konda's Yojimbo this turn.
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6W Oyobi, Who Split th Legendary Creature - Spirit 3/6 (White Rare)
Flying Whenever you play a spirit or Arcane spell you may put a 3/3 white
Spirit creature with flying into play.
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4WW Patron of the Kitsu Legendary Creature - Spirit 5/6 (White Rare)
Fox Offering (You may play this card any time you could play an instant by
sacrificing a Fox and paying the difference in mana between this and
the sacrificed Fox. Mana cost includes color.) Whenever a creature attacks,
you may gain 1 life.
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XWW Shining Shoal Instant - Arcane (White Rare)
You may remove a white card with converted mana cost X in your hand from the
game rather than pay Shining Shoal's mana cost. The next X damage that a
source of your choice would deal to you or a creature you control this
turn is dealt to target creature or player instead.
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5WW Yomiji, Who Bars th Legendary Creature - Spirit 4/4 (White Rare)
Whenever a legendary permanent other than Yomiji, Who Bars the Way is put into
a graveyard from play, return that card to its owner's hand.
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W Empty-Shrine Kannus Creature - Human Cleric 1/1 (White Uncommon)
Empty-Shrine Kannushi has protection from the colors of permanents you control.
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1WW Faithful Squire Creature - Human Soldier (White Uncommon)
Whenever you play a Spirit or Arcane spell, you may put a ki counter on
Faithful Squire. At end of turn, if there are two or more ki counters
on Faithful Squire, you may flip it. 2/2 /// Kaiso, Memory of Loyalty
Legendary Creature - Spirit Flying Remove a ki counter from Kaiso,
Memory of Loyalty: Prevent all damage that would be dealt to target
creature this turn. 3/4
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W Genju of the Fields Enchant Plains (White Uncommon)
2: Enchanted Plains becomes a 2/5 white Spirit creature with "whenever this
creature deals damage, you gain that much life" until end of turn. It's
still a land. When enchanted Plains is put into a graveyard, return Genju
of the Fields from your graveyard to your hand.
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3W Indebted Samurai Creature - Human Samurai 2/3 (White Uncommon)
Bushido 1 Whenever a Samurai you control is put into your graveyard from play,
you may put a +1/+1 counter on Indebted Samurai.
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5WW Kami of the Honored Creature - Spirit 3/5 (White Uncommon)
Flying Whenever Kami of the Honored Dead is dealt damage, you gain that much
life. Soulshift 6
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2W Kitsune Palliator Creature - Fox Cleric 0/2 (White Uncommon)
Tap: Prevent the next 1 damage that would be dealt to each creature and each
player this turn.
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2WW Scour Instant (White Uncommon)
Remove target enchantment from the game. Search its controller's graveyard,
hand and library for all copies of that card and remove them from the game.
That player then shuffles his or her library.
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1W Tallowisp Creature - Spirit 1/3 (White Uncommon)
Whenever you play a Spirit or Arcane spell, you may search your library for an
enchant creature card, reveal it, and put it into your hand. If you do,
shuffle your library.
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1W Terashi's Verdict Instant - Arcane (White Uncommon)
Destroy target attacking creature with power 3 or less.
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1W Ward of Piety Enchant Creature (White Uncommon)
1W: The next 1 damage that would be dealt to enchanted creature this turn is
dealt to target creature or player instead.
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WUBRGGenju of the Realm Legendary Enchant Land (Multi Rare)
2: Enchanted Land becomes a legendary 8/12 Spirit creature with trample until
end of turn. It's still a land. When enchanted land is put into a graveyard
from play, you may return Genju of the Realm to owner's hand.
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