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- www.MTGnews.com - Rumors: Betrayers of Kamigawa: Artifact: Rare              -
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2    Baku Altar          Artifact                                (Artifact Rare)
Whenever you play a Spirit or Arcane spell, you may put a ki counter on Baku 
Altar. 2, tap, remove a ki counter from Baku Altar: Put a 1/1 colorless 
Spirit token into play. 
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5    Mirror Gallery      Artifact                                (Artifact Rare)
The "legend rule" doesn't apply. 
--------------------------------------------------------------------------------
3    Neko-Te             Artifact - Equipment                    (Artifact Rare)
Whenever equipped creature deals damage to a creature, tap that creature. As 
long as Neko-Te remains in play, that creature doesn't untap during its 
controller's untap step.  Whenever equipped creature deals damage 
to a player, that player loses 1 life.  Equip 2   
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3    Orb of Dreams       Artifact                                (Artifact Rare)
Permanents come into play tapped. 
--------------------------------------------------------------------------------
5    Ornate Kanzashi     Artifact                                (Artifact Rare)
2, tap: Target opponent removes the top card of his or her library from the 
game. You may play that card this turn. 
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3    Slumbering Tora     Artifact                                (Artifact Rare)
2, discard a Spirit or Arcane card: Slumbering Tora becomes an X/X artifact 
creature until end of turn, where X is the discarded card's converted 
mana cost. 
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5    That Which Was Take Legendary Artifact                      (Artifact Rare)
4, T: Put a divinity counter on target permanent other than That Which Was 
Taken. Each permanent with a divinity counter on it is indestructible.  
--------------------------------------------------------------------------------
2    Umezawa's Jitte     Artifact - Equipment                    (Artifact Rare)
Whenever equipped creature deals combat damage, put two charge counters on 
Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose 
one -- Equipped creature gets +2/+2 until end of turn; or target creature 
gets -1/-1 until end of turn; or you gain 2 life. Equip 2 
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- www.MTGnews.com - Rumors: Betrayers of Kamigawa: Artifact: Uncommon          -
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1    Blinding Powder     Artifact - Equipment                (Artifact Uncommon)
Equipped Creature has "Unattach Blinding Powder: Prevent all combat damage that 
would be dealt to this creature this turn." Equip 2 
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3    Ronin Warclub       Artifact - Equipment                (Artifact Uncommon)
Equipped Creature gets +2/+1. Whenever a creature comes into play, attach Ronin 
Warclub to it. Equip 5 
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1    Shuko               Artifact - Equipment                (Artifact Uncommon)
Equipped creature gets +1/+0 Equip: 0 
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1    Shuriken            Artifact - Equipment                (Artifact Uncommon)
Equipped creature gains "Tap, unattach Shuriken: Deals 2 damage to target 
creature, then that creature's controller gains control of Shuriken 
unless the equipped creature was a Ninja." Equip 2  
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- www.MTGnews.com - Rumors: Betrayers of Kamigawa: Black: Common               -
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B    Bile Urchin         Creature - Spirit                    1/1 (Black Common)
Sacrifice Bile Urchin: Target player loses one life.   
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2B   Blessing of Leeches Enchant creature                         (Black Common)
You may play Blessings of Leeches any time you could play an instant.  At the 
beginning of your upkeep, you lose 1 life.  0: Regenerate enchanted 
creature. 
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4B   Call for Blood      Instant - Arcane                         (Black Common)
As an additional cost to play Call for Blood, sacrifice a creature. Target 
creature gets -X/-X until end of turn, where X is the sacrificed 
creature's power 
--------------------------------------------------------------------------------
5B   Crawling Filth      Creature - Spirit                    2/2 (Black Common)
Fear Soulshift 5 
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1BB  Horobi's Whisper    Instant - Arcane                         (Black Common)
If you control a Swamp, destroy target nonblack creature. Splice onto Arcane - 
Remove four cards in your graveyard from the game. 
--------------------------------------------------------------------------------
3BB  Okiba-Gang Shinobi  Creature - Rat Ninja                 3/2 (Black Common)
Ninjutsu 3B When Okiba-Gang Shinobi deals combat damage to a player, that 
player discards two cards from his or her hand.  
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B    Psychic Spear       Sorcery                                  (Black Common)
Target player reveals his or her hand. Choose a Spirit or Arcane spell from it. 
That player discards that card. 
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3BB  Skullmane Baku      Creature - Spirit                    2/1 (Black Common)
Whenever you play a Spirit or Arcane spell, you may put a ki counter on 
Skullmane Baku.  1, tap, remove X ki counters from Skullmane Baku: 
Target creature gets -X/-X until end of turn. 
--------------------------------------------------------------------------------
1B   Skullsnatcher       Creature - Rat Ninja                 2/1 (Black Common)
Ninjutsu B Whenever Skullsnatcher deals combat damage to a player, remove up to 
two target cards in that player's graveyard from the game. 
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XB   Stir the Grave      Sorcery                                  (Black Common)
Return target creature card with converted mana cost of X or less from your 
graveyard to play. 
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2B   Takenuma Bleeder    Creature - Ogre Shaman               3/3 (Black Common)
Whenever Takenuma Bleeder attacks or blocks, you lose 1 life if you don't 
control a Demon. 
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- www.MTGnews.com - Rumors: Betrayers of Kamigawa: Black: Rare                 -
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1B   Goryo's Vengeance   Instant - Arcane                           (Black Rare)
Put target legendary creature card from your graveyard into play. That creature 
gains haste until end of turn. Remove it from the game at end of turn.  
Splice onto Arcane: 2B. 
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1B   Hero's Demise       Insant                                     (Black Rare)
Destroy target legendary creature 
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4BB  Ink-Eyes, Servant o Legendary Creature - Rat Ninj          5/4 (Black Rare)
Ninjutsu 3BB(3BB,Return an unblocked attacker to hand: Put this into play from 
your hand tapped and attacking.) Whenever Ink-Eyes, Servant of Oni deals 
combat damage to a player, you may put target creature card from that 
player's graveyard into play under your control.  1B: Regenerate 
Ink-Eyes. 
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4BB  Kyoki, Sanity's Ecl Legendary Creature - Demon Sp          6/4 (Black Rare)
Whenever you play a Spirit or Arcane spell, target opponent removes a card in 
his or her hand from the game. 
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5BB  Patron of the Nezum Legendary Creature - Spirit            6/6 (Black Rare)
Rat offering (You may play this card at any time you could play an instant by 
sacrificing a Rat and paying the difference in mana costs between 
this and the sacrificed Rat. Mana costs include color.)  Whenever a 
permanent is put into an opponent's graveyard, that player loses 1 
life.  
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4B   Shirei, Shizo's Car Legendary Creature - Spirit            2/2 (Black Rare)
Whenever a creature with power 1 or less is put into your graveyard from play, 
you may return that creature card to play under your control at end of turn 
if Shirei, Shizo's Caretaker is still in play. 
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XBB  Sickening Shoal     Instant - Arcane                           (Black Rare)
You may remove a black card with converted mana cost X in your hand from the 
game rather than pay Sickening Shoal's mana cost. Target creature gets 
-X/-X until end of turn 
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1BB  Toshiro Umezawa     Legendary Creature - Human Sa          2/2 (Black Rare)
Bushido 1 Whenever a creature an opponent controls is put into a graveyard from 
play, you may play target instant card from your graveyard.  If that card 
would be put into a graveyard this turn, remove it from the game instead. 
--------------------------------------------------------------------------------
2BB  Yukora, the Prisone Legendary Creature - Demon Sp          5/5 (Black Rare)
When Yukora, the Prisoner leaves play, sacrifices all non-Ogre creatures you 
control. 
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- www.MTGnews.com - Rumors: Betrayers of Kamigawa: Black: Uncommon             -
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2BB  Eradicate           Sorcery                                (Black Uncommon)
Remove non-black creature from the game.  Search its controller's graveyard, 
hand, and library for all cards with the same name as that creature and 
remove them from the game.  That player then shuffles his or her library. 
 
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B    Genju of the Fens   Enchant Swamp                          (Black Uncommon)
2: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with 
"B: This creature gets +1/+1 until end of turn."  It's still a land. When 
enchanted Swamp is put into a graveyard, return Genju of the Fens to 
it's owner's hand. 
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1BB  Hired Muscle        Creature - Human Warrior               (Black Uncommon)
Whenever you play a Spirit or Arcane spell, you may put a ki counter on Hired 
Muscle. At end of turn, if there are two or more ki counters on Hired 
Muscle, you may flip it. 2/2  ///  Scarmaker  Legendary Creature - 
Spirit  Remove a ki counter from Scarmaker: Target creature gains fear 
until end of turn. 4/4 
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2B   Mark of the Oni     Enchant Creature                       (Black Uncommon)
You control enchanted creature. At end of turn, if you control no Demons, 
sacrifice Mark of the Oni. 
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B    Nezumi Shadow-Watch Creature - Rat Warrior             1/1 (Black Uncommon)
Sacrifice Nezumi Shadow-Watcher: Destroy target Ninja. 
--------------------------------------------------------------------------------
1BB  Ogre Marauder       Creature - Ogre Warrior            3/1 (Black Uncommon)
Whenever Ogre Marauder attacks, it can't be blocked this turn unless defending 
player sacrifices a creature. 
--------------------------------------------------------------------------------
5BB  Pus Kami            Creature - Spirit                  3/3 (Black Uncommon)
B, sacrifice Pus Kami: Destory target nonblack creature. Soulshift 6 
--------------------------------------------------------------------------------
3B   Scourge of Numai    Creature - Demon Spirit            4/4 (Black Uncommon)
At the beginning of your upkeep, you lose 2 life if you don't control an Ogre. 
--------------------------------------------------------------------------------
3BB  Three Tragedies     Sorcery - Arcane                       (Black Uncommon)
Target player discards 3 cards. 
--------------------------------------------------------------------------------
3BB  Throat Slitter      Creature - Rat Ninja               2/2 (Black Uncommon)
Ninjutsu 2B  Whenever Throat Slitter deals combat damage to a player, destroy 
target creature that player controls. 
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- www.MTGnews.com - Rumors: Betrayers of Kamigawa: Green: Common               -
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G    Child of Thorns     Creature - Spirit                    1/1 (Green Common)
Sacrifice Child of Thorns: Target creature gets +1/+1 until end of turn.  
--------------------------------------------------------------------------------
1GG  Gnarled Mass        Creature - Spirit                    3/3 (Green Common)
 
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4G   Harbinger of Spring Creature - Spirit                    2/1 (Green Common)
Protection from non-Spirit creatures. Soulshift 4  
--------------------------------------------------------------------------------
1G   Matsu-Tribe Sniper  Creature - Snake Warrior Arch        1/1 (Green Common)
Tap: Matsu-Tribe Sniper deals 1 damage to target creature with flying. Whenever 
Matsu-Tribe Sniper deals damage to a creature, tap that creature and 
it doesn't untap during its controller's next untap step.  
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1G   Petalmane Baku      Creature - Spirit                    1/2 (Green Common)
Whenever you play a Spirit or Arcane spell, you may put a ki counter on 
Petalmane Baku. 1, remove X ki counters from Petalmane Baku: Add X 
mana of any one color to your mana pool. 
--------------------------------------------------------------------------------
2G   Roar of Jukai       Instant - Arcane                         (Green Common)
If you control a Forest, each blocked creature gets +2/+2 until end of turn. 
Splice onto Arcane - An opponent gains 5 life. 
--------------------------------------------------------------------------------
3G   Sakura-Tribe Spring Creature - Snake Shaman              2/4 (Green Common)
At the beginning of your upkeep, add G to your mana pool. This mana doesn't 
empty at the end of phases and doesn't cause mana burn. 
--------------------------------------------------------------------------------
5G   Scaled Hulk         Creature - Spirit                    4/4 (Green Common)
Whenever you play a Spirit or Arcane spell, Scaled Hulk Gets +2/+2 until end of 
turn. 
--------------------------------------------------------------------------------
G    Traproot Kami       Creature - Spirit                    0/* (Green Common)
Defender (This creature can't attack.) Traproot Kami's toughness is equal to 
the number of forests in play.  Traproot Kami may block as though it had 
flying. 
--------------------------------------------------------------------------------
3G   Uproot              Sorcery - Arcane                         (Green Common)
Put target land on top of its owner's library.  
--------------------------------------------------------------------------------
1G   Vital Surge         Instant                                  (Green Common)
You gain 3 life. Splice onto Arcane - 1G 
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- www.MTGnews.com - Rumors: Betrayers of Kamigawa: Green: Rare                 -
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XG   Enshrined Memories  Sorcery                                    (Green Rare)
Reveal the top X cards of your library.  Put all creature cards revealed this 
way into your hand and all others on the bottom of your library in any 
order. 
--------------------------------------------------------------------------------
2G   Isao, Enlightened B Legendary Creature - Human Sa          2/1 (Green Rare)
Bushido 2 Isao, Enlightened Bushi can't be countered. 2: Regenerate target 
Samurai  
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2GG  Iwamori of the Open Legendary Creature - Human Mo          5/5 (Green Rare)
Trample  When Iwamori of the Open Fist comes into play, each opponent may put a 
legendary creature card from his or her hand into play.   
--------------------------------------------------------------------------------
4G   Kodama of the Cente Legendary Creature - Spirit            */* (Green Rare)
Kodama of the Center Tree's power and toughness are each equal to the number of 
Spirits you control. Kodama of the Center Tree has Soulshift X, where X 
is the number of Spirits you control.  
--------------------------------------------------------------------------------
2G   Lifegift            Enchantment                                (Green Rare)
Whenever a land comes into play, you may gain 1 life. 
--------------------------------------------------------------------------------
XGG  Nourishing Shoal    Instant - Arcane                           (Green Rare)
You may remove a green card with converted mana cost X in your hand from the 
game rather than pay Nourishing Shoal's mana cost.  You gain X life. 
--------------------------------------------------------------------------------
6GG  Patron of the Oroch Legendary Creature - Spirit            7/7 (Green Rare)
Snake offering (You may play this card any time you could play an instant by 
sacrificing a Snake and paying the difference in mana costs between 
this and the sacrificed Snake. Mana cost includes color.) T: Untap all 
forests and all green creatures. Play this ability only once each turn. 
--------------------------------------------------------------------------------
4GG  Sakiko, Mother of S Legendary Creature - Snake Sh          3/3 (Green Rare)
Whenever a creature you control deals combat damage to a player, add that much 
G to your mana pool. This mana doesn't cause mana burn. Until end of turn, 
this mana doesn't empty from your pool as phases end. 
--------------------------------------------------------------------------------
1GG  Shizuko, Caller of  Legendary Creature - Snake Sh          2/3 (Green Rare)
At the beginning of each player's upkeep, that player adds GGG to his or her 
mana pool. This mana doesnt cause mana burn. Until end of turn, this mana 
doesn't empty from that player's mana pool as phases end. 
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- www.MTGnews.com - Rumors: Betrayers of Kamigawa: Green: Uncommon             -
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7GG  Body of Jukai       Creature - Spirit                  8/5 (Green Uncommon)
Trample Soulshift 8 
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1GG  Budoka Pupil        Creature - Human Monk                  (Green Uncommon)
Whenever you play a spirit or arcane spell, you may put a ki counter on ~. At 
the end of turn if there are two or more ki counters on ~, you may flip it.  
2/2   ///  Ichiga, Who Topples Oak  Legendary Creature - Spirit  Trample  
Remove a ki counter from ~: Target creature gets +2/+2 until end of turn. 
 3/4  
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3GG  Forked-Branch Garam Creature - Spirit                  4/4 (Green Uncommon)
Soulshift 4, Soulshift 4 (Whenever this card is put into a graveyard from play, 
you may return up to two target Spirit cards with converted mana cost of 4 
or less from your graveyard to your hand.) 
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G    Genju of the Cedars Enchant Forest                         (Green Uncommon)
2: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's 
still a land. Whenever enchanted Forest is put into a graveyard, you may 
return Genju of the Cedars from your graveyard to your hand. 
--------------------------------------------------------------------------------
3G   Lifespinner         Creature - Spirit                  3/3 (Green Uncommon)
Tap, sacrifice 3 Spirits: Search your library for a legendary Spirit card and 
put that card into play. Shuffle your library afterwards. 
--------------------------------------------------------------------------------
1G   Loam Dweller        Creature - Spirit                  2/2 (Green Uncommon)
Whenever you play a Spirit or Arcane spell, you may put a land card from your 
hand into play tapped. 
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1G   Mark of Sakiko      Enchant Creature                       (Green Uncommon)
Enchanted creature has "Whenever this creature deals combat damage to a player, 
add that much G to your mana pool. This mana doesn't cause mana burn. Until 
end of turn, this mana doesn't empty from your mana pool as phases end." 
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2G   Sosuke's Summons    Sorcery                                (Green Uncommon)
Put two 1/1 green Snake creature tokens into play. Whenever a non-token Snake 
comes into play under your control, you may return Sosuke's Summons from 
your graveyard to your hand. 
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2GG  Splinter            Sorcery                                (Green Uncommon)
Remove target artifact from the game.  Search its controller's graveyard, hand, 
and library for all cards with the same name as that artifact and remove 
them from the game.  That player then shuffles his or her library.  
--------------------------------------------------------------------------------
2G   Unchecked Growth    Instant - Arcane                       (Green Uncommon)
Target creature gets +4/+4 until end of turn. If that creature is a Spirit, it 
gains trample until end of turn. 
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- www.MTGnews.com - Rumors: Betrayers of Kamigawa: Land: Rare                  -
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     Tendo Ice Bridge    Legendary Land                              (Land Rare)
Tendo Ice Bridge comes into play with a charge counter on it.  Tap, remove a 
charge counter from Tendo Ice Bridge: Add one mana of any color to your 
mana pool.  Tap: Add 1 to your mana pool. 
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- www.MTGnews.com - Rumors: Betrayers of Kamigawa: Land: Uncommon              -
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     Gods' Eye, Gate to  Legendary Land                          (Land Uncommon)
Tap: Add 1 to your mana pool. When Gods' Eye, Gate to the Reikai is put into a 
graveyard from play, put a 1/1 colorless Spirit creature token into 
play. 
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- www.MTGnews.com - Rumors: Betrayers of Kamigawa: Red: Common                 -
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1R   Akki Blizzard-Herde Creature - Goblin Shaman               1/1 (Red Common)
When Akki Blizzard-Herder is put into a graveyard from play, each player 
sacrifices a land. 
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1R   Blademane Baku      Creature - Spirit                          (Red Common)
Whenever you play a Spirit or Arcane spell, you may put a ki counter on 
Blademane Baku. 1, remove X ki counters from Blademane Baku: For each 
counter removed, Blademane Baku gets +2/+0 until end of turn. 
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R    Crack the Earth     Sorcery - Arcane                           (Red Common)
Each player sacrifices a permanent. 
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R    First Volley        Instant - Arcane                           (Red Common)
Deal 1 damage to target creature and 1 damage to that creature's controller. 
--------------------------------------------------------------------------------
3RR  Frost Ogre          Creature - Ogre Warrior                5/3 (Red Common)
 
--------------------------------------------------------------------------------
R    Frostling           Creature - Spirit                      1/1 (Red Common)
Sacrifice Frostling: Deal one damage to target creature. 
--------------------------------------------------------------------------------
R    Goblin Cohort       Creature - Goblin                      2/2 (Red Common)
Goblin Cohort can't attack unless you played a creature spell this turn. 
--------------------------------------------------------------------------------
3R   Ire of Kaminari     Instant - Arcane                           (Red Common)
Ire of Kaminari deals 1 damage to target creature or player for each Arcane 
card in your graveyard. 
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2R   Kumano's Blessing   Enchant Creature                           (Red Common)
You may play Kumano's Blessing any time you could play an instant. If a 
creature dealt damage by enchanted creature this turn would be put into 
a graveyard, remove it from the game instead. 
--------------------------------------------------------------------------------
2R   Shinka Gatekeeper   Creature - Ogre Warrior                3/2 (Red Common)
Whenever damage is dealt to Shinka Gatekeeper, it deals that much damage to 
you. 
--------------------------------------------------------------------------------
3R   Torrent of Stone    Instant - Arcane                           (Red Common)
Torrent of Stone deals 4 damage to target creature. Splice onto Arcane - 
Sacrifice two mountains. 
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- www.MTGnews.com - Rumors: Betrayers of Kamigawa: Red: Rare                   -
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XRR  Blazing Shoal       Instant - Arcane                             (Red Rare)
You may remove a red card with converted mana cost X in your hand from the game 
rather than pay Blazing Shoal's mana cost.  Target creature gets +X/+0 
until end of turn.  
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3R   Clash of Realities  Enchantment                                  (Red Rare)
All Spirits have "When this creature comes into play, you may have it deal 3 
damage to target non-Spirit creature." All non-Spirit creatures have 
"When this creature comes into play, you may have it deal 3 damage to 
target Spirit." 
--------------------------------------------------------------------------------
2RR  Fumiko the Lowblood Legendary Creature - Human Sa            3/2 (Red Rare)
Fumiko the Lowblood has bushido X, where X is the number of attacking 
creatures(When this blocks or becomes blocked, it gets +X/+X 
until end of turn). Creatures your opponents control attack each turn if 
able.   
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3RR  Heartless Hidetsugu Legendary Creature - Ogre Sha            4/3 (Red Rare)
Tap: Heartless Hidetsugu deals to each player damage equal to half that 
player's life total, rounded down. 
--------------------------------------------------------------------------------
3RR  In the Web of War   Enchantment                                  (Red Rare)
Whenever a creature comes into play under your control, it gets +2/+0 and gains 
haste until end of turn.   
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1R   Ishi-Ishi, Akki Cra Legendary Creature - Goblin S            1/1 (Red Rare)
Whenever an opponent plays a Spirit or Arcane spell, Ishi-Ishi, Akki Crackshot 
deals 2 damage to target player. 
--------------------------------------------------------------------------------
2R   Mannichi, the Fever Legendary Creature - Spirit              1/2 (Red Rare)
1R: Switch each creature's power and toughness until end of turn. 
--------------------------------------------------------------------------------
4RR  Patron of the Akki  Legendary Creature - Spirit              5/5 (Red Rare)
Goblin offering (You may play this card at any time you could play an instant 
by sacrificing a Goblin and paying the difference in mana costs between this 
and the sacrificed Goblin. Mana costs include color.)  Whenever Patron of 
the Akki attacks, creatures you control get +2/0 until end of turn.  
--------------------------------------------------------------------------------
6R   Twist Allegiance    Sorcery                                      (Red Rare)
You and target opponent each gain control of all creatures the other controls 
until end of turn. Untap those creatures. They gain haste until end of 
turn. 
--------------------------------------------------------------------------------
- www.MTGnews.com - Rumors: Betrayers of Kamigawa: Red: Uncommon               -
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1R   Akki Raider         Creature - Goblin Warrior            2/1 (Red Uncommon)
Whenever a land is put into a graveyard from play, Akki Raider gets +1/+0 until 
end of turn.   
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5RR  Ashen Monstrosity   Creature - Spirit                    7/4 (Red Uncommon)
Haste Ashen Monstrosity attacks each turn if able. 
--------------------------------------------------------------------------------
2R   Aura Barbs          Instant - Arcane                         (Red Uncommon)
Each enchantment deals 2 damage to its controller, then each enchantment 
enchanting a creature deals 2 damage to the creature it's enchanting. 
  
--------------------------------------------------------------------------------
1RR  Cunning Bandit      Creature - Human Warrior                 (Red Uncommon)
Whenever you play a Spirit or Arcane spell, you may put a ki counter on Cunning 
Bandit. At end of turn, if there are two or more ki counters on Cunning 
Bandit, you may flip it. 2/2 ///  Azamuki, Treachery Incarnate Legendary 
Creature - Spirit Remove a ki counter from Azamuki, Treachery 
Incarnate: Gain control of target creature until end of turn. 5/2  
--------------------------------------------------------------------------------
2R   Flames of the Blood Instant                                  (Red Uncommon)
Flames of the Blood Hand deals 4 damage to target player. The damage can't be 
prevented. If that player would gain life this turn, that player 
gains no life instead. 
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R    Genju of the Spires Enchant Mountain                         (Red Uncommon)
2 : Enchanted Mountain becomes a 6/1 Spirit creature until end of turn. It's 
still a land. Whenever enchanted Mountain is put into a graveyard from 
play, return Genju of the Spires to your hand.  
--------------------------------------------------------------------------------
3R   Ogre Recluse        Creature - Ogre Warrior              5/4 (Red Uncommon)
Whenever a player plays a spell, tap Ogre Recluse. 
--------------------------------------------------------------------------------
3R   Overblaze           Instant - Arcane                         (Red Uncommon)
Each time a target permanent would deal damage this turn, it deals double that 
damage instead.  Splice onto Arcane: 2RR   
--------------------------------------------------------------------------------
3RR  Ronin Cliffrider    Creature - Human Samurai             2/2 (Red Uncommon)
Bushido 1 Whenever Ronin Cliffrider attacks, you may have it deal 1 damage to 
each creature defending player controls. 
--------------------------------------------------------------------------------
2RR  Sowing Salt         Sorcery                                  (Red Uncommon)
Remove target nonbasic land from the game. Search its controller's graveyard, 
hand and library for all copies of that card and remove them from the game. 
That player then shuffles his or her library. 
--------------------------------------------------------------------------------
- www.MTGnews.com - Rumors: Betrayers of Kamigawa: Blue: Common                -
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1U   Floodbringer        Creature - Moonfolk Wizard            1/2 (Blue Common)
2, Return a land you control to its owner's hand: Tap target land.  
--------------------------------------------------------------------------------
2UU  Minamo's Meddling   Instant                                   (Blue Common)
Counter target spell. That spell's controller reveals his or her hand then 
discards each card with the same name as a card spliced onto that 
spell. 
--------------------------------------------------------------------------------
2U   Mistblade Shinobi   Creature - Human Ninja                    (Blue Common)
Ninjitsu U   Whenever Mistblade Shinobi deals conbat damage to a player, you 
may return target creature that player controls to its owner's hand.  
--------------------------------------------------------------------------------
3U   Ninja of the Deep H Creature - Human Ninja                2/2 (Blue Common)
Ninjutsu [1][U] ( [1][U], Return an unblocked attacker to your hand: Put this 
creature into play tapped and attacking) Whenever Ninja of the Deep 
Hours deals combat damage to a player, you may draw a card. 
--------------------------------------------------------------------------------
1U   Phantom Wings       Enchant Creature                          (Blue Common)
Enchanted creature has flying.  Sacrifice Phantom Wings: Return enchanted 
creature to its owner's hand. 
--------------------------------------------------------------------------------
4U   Quillmane Baku      Creature - Spirit                     3/3 (Blue Common)
Whenever you play a Spirit or Arcane spell, you may put a ki counter on 
Quillmane Baku.  1, tap, remove X ki counters from Quillmane Baku: 
Return target creature with converted mana cost X or less to its owners 
hand. 
--------------------------------------------------------------------------------
4U   Ribbons of the Reik Sorcery - Arcane                          (Blue Common)
Draw a card for each Spirit you control. 
--------------------------------------------------------------------------------
3U   Shimmering Glasskit Creature - Spirit                     2/3 (Blue Common)
Flying Whenever Shimmering Glasskite becomes the target of a spell or ability 
for the first time in a turn, counter that spell or ability. 
--------------------------------------------------------------------------------
U    Teardrop Kami       Creature - Spirit                     1/1 (Blue Common)
Sacrifice Teardrop Kami: Tap or untap target creature. 
--------------------------------------------------------------------------------
2U   Toils of Night and  Instant - Arcane                          (Blue Common)
Tap or untap target permanent, then tap or untap another target permanent. 
--------------------------------------------------------------------------------
1U   Veil of Secrecy     Instant - Arcane                          (Blue Common)
Target creature is unblockable and can't be the target of spells or abilities 
this turn. Splice onto Arcane - Return a blue creature you control to its 
owner's hand.  
--------------------------------------------------------------------------------
- www.MTGnews.com - Rumors: Betrayers of Kamigawa: Blue: Rare                  -
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2UU  Chisei, Heart of Oc Legendary Creature - Spirit             4/4 (Blue Rare)
Flying At the beginning of your upkeep, sacrifice Chisei, Heart of Oceans 
unless you remove a counter from a permanent you control. 
--------------------------------------------------------------------------------
XUU  Disrupting Shoal    Instant Arcane                              (Blue Rare)
You may remove a blue card with converted mana cost X in your hand from the 
game rather than pay Disrupting Shoal's mana cost. Counter target spell if 
its converted mana cost is X 
--------------------------------------------------------------------------------
3UU  Higure, The Still W Legendary Creature - Human Ni           3/4 (Blue Rare)
Ninjutsu 2UU  (2UU, Return an unblocked attacker to hand: Put this card into 
play from your hand tapped and attacking.) Whenever Higure deals combat 
damage to a player, you may search your library for a Ninja card, reveal 
it, and put it into your hand. If you did, shuffle your library. 2: Target 
Ninja is unblockable this turn. 
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 1UU Kira, Great Glass-S Legendary Creature - Spirit             2/2 (Blue Rare)
Flying Creatures you control have "Whenever this creature becomes the target of 
a spell or ability for the first time in a turn, counter that spell or 
ability." 
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5UU  Patron of the Moon  Legendary Creature - Spirit             5/4 (Blue Rare)
Moonfolk Offering (You may play this card at any time you count play an instant 
by sacrificing a Moonfolk and paying the difference in mana costs between 
this and the sacrificed Moonfolk. Mana cost includes color.) Flying 1: Put 
up to 2 lands from your hand into play tapped.  
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3UU  Reduce to Dreams    Sorcery                                     (Blue Rare)
Return all artifacts and enchantments to their owner's hands. 
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8UU  Sway of the Stars   Sorcery                                     (Blue Rare)
Each player shuffles his or her hand, graveyard, and permanents he or she owns 
into his or her library, then draws seven cards. Each player's life total 
becomes 7.  
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1UU  Threads of Disloyal Enchant Creature                            (Blue Rare)
Threads of Disloyalty can enchant only a creature with converted mana cost 2 or 
less. You control enchanted creature. 
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5U   Tomorrow, Azami's F Legendary Creature - Spirit             1/5 (Blue Rare)
If you would draw a card, look at the top three cards of your library instead. 
Put one of those cards into your hand and the rest on the bottom of your 
library in any order. 
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1UU  Callow Jushi        Creature - Human Wizard                 (Blue Uncommon)
Whenever you play a Spirit or Arcane spell, you may put a ki counter on Callow 
Jushi . At end of turn, if there are two or more ki counters on Callow 
Jushi , you may flip it. 2/2  ///  Jaraku the Interloper Legendary 
Creature - Spirit Flying Remove a ki counter from Jaraku the 
Interloper: Counter target spell unless its controller pays 2. 3/4 
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U    Genju of the Falls  Enchant Island                          (Blue Uncommon)
2 : Enchanted Island becomes a 3/2 blue Spirit creature with flying until end 
of turn. It's still a land. Whenever enchanted Island is put into a 
graveyard, you may return Genju of the Falls from your graveyard to 
your hand. 
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3UU  Heed the Mists      Sorcery - Arcane                        (Blue Uncommon)
Put the top card of your library into your graveyard, then draw cards equal to 
that card's converted mana cost.  
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4UU  Jetting Glasskite   Creature - Spirit                   4/4 (Blue Uncommon)
Flying  Whenever Jetting Glasskite becomes the target of a spell or ability for 
the first time in a turn, counter that spell or ability.  
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1U   Kaijin of the Vanis Creature - Spirit                   0/3 (Blue Uncommon)
Defender (This creature can't attack.) Whenever Kaijin of the Vanishing Touch 
blocks a creature, return that creature to owner's hand at end of combat. 
 
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1U   Minamo Sightbender  Creature - Human Wizard             1/2 (Blue Uncommon)
X, tap: Target creature with power X or less is unblockable this turn. 
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2UU  Quash               Instant                                 (Blue Uncommon)
Counter target instant or sorcery spell, then remove it from the game.  Search 
its controller's graveyard, hand, and library for all cards with the same 
name as that card and remove them from the game.  That player then shuffles 
his or her library.  
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3U   Soratami Mindsweepe Creature - Moonfolk Wizard          1/4 (Blue Uncommon)
Flying 2, return a land you control to its owner's hand: Target opponent puts 
the top 2 cards of their library into their graveyard. 
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1U   Stream of Conscious Instant - Arcane                        (Blue Uncommon)
Target player shuffles up to four target cards from his or her graveyard into 
his or her library. 
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2U   Walker of Secret Wa Creature - Human Ninja              1/2 (Blue Uncommon)
Ninjutsu 1U When Walker of Secret Ways deals combat damage to a player, look at 
that player's hand. 1U: Return target Ninja you control to its owner's 
hand. Play this ability only during your turn. 
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- www.MTGnews.com - Rumors: Betrayers of Kamigawa: White: Common               -
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2W   Heart of Light      Enchant Creature                         (White Common)
Prevent all damage that would be dealt to and by enchanted creature. 
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W    Hundred-Talon Strik Instant - Arcane                         (White Common)
Target creature gets +1/+0 and gains first strike until end of turn. Splice 
onto Arcane - Tap an untapped white creature you control. 
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w    Kami of False Hope  Creature - Spirit                    1/1 (White Common)
Sacrifice Kami of False Hope: Prevent all combat damage that would be dealt 
this turn.  
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4W   Kami of Tattered Sh Creature - Spirit                    2/5 (White Common)
Whenever you play a Spirit or Arcane spell, Kami of Tattered Shoji gains flying 
until end of turn. 
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W    Mending Hands       Instant                                  (White Common)
Prevent the next 4 damage that would be dealt to target creature or player this 
turn. 
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3W   Moonlit Strider     Creature - Spirit                    1/4 (White Common)
Sacrifice Moonlit Strider: Target creature gets protection from the color of 
your choice until end of turn.  Soulshift 3 
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4WW  Silverstorm Samurai Creature - Fox Samurai               3/3 (White Common)
Bushido 1  You may play Silverstorm Samurai anytime you could play an instant. 
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1W   Split-Tail Miko     Creature - Fox Cleric                1/1 (White Common)
W, tap: Prevent the next 2 damage that would be dealt to target creature or 
player this turn. 
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3W   Takeno's Cavalry    Creature - Human Samurai             1/1 (White Common)
Bushido 1 Tap: Deals one damage to target attacking or blocking creature. 
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2W   Terashi's Grasp     Sorcery - Arcane                         (White Common)
Destroy target artifact or enchantment. You gain life equal to its converted 
mana cost.  
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2W   Waxmane Baku        Creature - Spirit                    2/2 (White Common)
Whenever you play a Spirit or Arcane spell, you may put a ki counter on Waxmane 
Baku. 1, Remove X ki counters from Waxmane Baku: Tap X target creatures 
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- www.MTGnews.com - Rumors: Betrayers of Kamigawa: White: Rare                 -
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3W   Day of Destiny      Legendary Enchantment                      (White Rare)
Legendary creatures you control get +2/+2. 
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4WW  Final Judgment      Sorcery                                    (White Rare)
Remove all creatures from the game.   
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2WW  Hokori, Dust Drinke Legendary Creature - Spirit            2/2 (White Rare)
Lands don't untap during their controller's untap steps.  At the beginning of 
each player's upkeep, that player untaps a land he or she controls.  
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1W   Kentaro, the Smilin Legendary Creature - Human Sa          2/1 (White Rare)
Bushido 1 You may pay X rather than pay the mana cost for Samurai spells you 
play, where X is that spell's converted mana cost.  
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1WW  Opal-Eye, Konda's Y Legendary Creature - Fox Samu          1/4 (White Rare)
Bushido 1, Defender (This creature can't attack) T: The next time a source of 
your choice would deal damage this turn, that damage is dealt to Opal-Eye, 
Konda's Yojimbo, instead.  1W: Prevent the next 1 damage that would be 
dealt to Opal-Eye, Konda's Yojimbo this turn.   
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6W   Oyobi, Who Split th Legendary Creature - Spirit            3/6 (White Rare)
Flying  Whenever you play a spirit or Arcane spell you may put a 3/3 white 
Spirit creature with flying into play. 
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4WW  Patron of the Kitsu Legendary Creature - Spirit            5/6 (White Rare)
Fox Offering (You may play this card any time you could play an instant by 
sacrificing a Fox and paying the difference in mana between this and 
the sacrificed Fox. Mana cost includes color.)  Whenever a creature attacks, 
you may gain 1 life.  
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XWW  Shining Shoal       Instant - Arcane                           (White Rare)
You may remove a white card with converted mana cost X in your hand from the 
game rather than pay Shining Shoal's mana cost. The next X damage that a 
source of your choice would deal to you or a creature you control this 
turn is dealt to target creature or player instead. 
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5WW  Yomiji, Who Bars th Legendary Creature - Spirit            4/4 (White Rare)
Whenever a legendary permanent other than Yomiji, Who Bars the Way is put into 
a graveyard from play, return that card to its owner's hand. 
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- www.MTGnews.com - Rumors: Betrayers of Kamigawa: White: Uncommon             -
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W    Empty-Shrine Kannus Creature - Human Cleric            1/1 (White Uncommon)
Empty-Shrine Kannushi has protection from the colors of permanents you control. 
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1WW  Faithful Squire     Creature - Human Soldier               (White Uncommon)
Whenever you play a Spirit or Arcane spell, you may put a ki counter on 
Faithful Squire. At end of turn, if there are two or more ki counters 
on Faithful Squire, you may flip it. 2/2  ///  Kaiso, Memory of Loyalty 
Legendary Creature - Spirit Flying Remove a ki counter from Kaiso, 
Memory of Loyalty: Prevent all damage that would be dealt to target 
creature this turn. 3/4 
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W    Genju of the Fields Enchant Plains                         (White Uncommon)
2: Enchanted Plains becomes a 2/5 white Spirit creature with "whenever this 
creature deals damage, you gain that much life" until end of turn. It's 
still a land. When enchanted Plains is put into a graveyard, return Genju 
of the Fields from your graveyard to your hand.  
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3W   Indebted Samurai    Creature - Human Samurai           2/3 (White Uncommon)
Bushido 1 Whenever a Samurai you control is put into your graveyard from play, 
you may put a +1/+1 counter on Indebted Samurai. 
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5WW  Kami of the Honored Creature - Spirit                  3/5 (White Uncommon)
Flying Whenever Kami of the Honored Dead is dealt damage, you gain that much 
life. Soulshift 6  
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2W   Kitsune Palliator   Creature - Fox Cleric              0/2 (White Uncommon)
Tap: Prevent the next 1 damage that would be dealt to each creature and each 
player this turn.  
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2WW  Scour               Instant                                (White Uncommon)
Remove target enchantment from the game. Search its controller's graveyard, 
hand and library for all copies of that card and remove them from the game. 
That player then shuffles his or her library. 
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1W   Tallowisp           Creature - Spirit                  1/3 (White Uncommon)
Whenever you play a Spirit or Arcane spell, you may search your library for an 
enchant creature card, reveal it, and put it into your hand. If you do, 
shuffle your library. 
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1W   Terashi's Verdict   Instant - Arcane                       (White Uncommon)
Destroy target attacking creature with power 3 or less. 
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1W   Ward of Piety       Enchant Creature                       (White Uncommon)
1W: The next 1 damage that would be dealt to enchanted creature this turn is 
dealt to target creature or player instead.  
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- www.MTGnews.com - Rumors: Betrayers of Kamigawa: Multi: Rare                 -
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WUBRGGenju of the Realm  Legendary Enchant Land                     (Multi Rare)
2: Enchanted Land becomes a legendary 8/12 Spirit creature with trample until 
end of turn. It's still a land. When enchanted land is put into a graveyard 
from play, you may return Genju of the Realm to owner's hand. 
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