Jump to...White | Blue | Black | Red | Green | Multi | Artifact | Land | Unknown | Other Information | |||||||
White | |||||||
Ajani Goldmane - ![]() ![]() ![]() Planeswalker - Ajani +1: You gain 2 life. -1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. -6: Put a white Avatar creature token into play with "This creature's power and toughness are each equal to your life total." 001/ Rare > Comments |
| ||||||
Arbiter of Knollridge - ![]() ![]() Creature - Giant Wizard Vigilance When Arbiter of Knollridge comes into play, each player's life total becomes the highest life total among all players. 5/5 002/ Rare > Comments |
| ||||||
Austere Command - ![]() ![]() ![]() Sorcery Choose two - Destroy all artifacts; or destroy all enchantments; or destroy all creatures with converted mana cost 3 or less; or destroy all creatures with converted mana cost 4 or greater. 003/ Rare > Comments |
| ||||||
| Avatar (Token) - T001/ Common > Comments |
| ||||||
Avian Changeling - ![]() ![]() Creature - Shapeshifter Changeling (This card is every creature type at all times.) Flying 2/2 004/ Common > Comments |
| ||||||
Battle Mastery - ![]() ![]() Enchantment - Aura Enchant creature Enchanted creature has double strike. 005/ Uncommon > Comments |
| ||||||
Brigid, Hero of Kinsbaile - ![]() ![]() ![]() Legendary Creature - Kithkin Archer First strike T Brigid, Hero of Kinsbaile deals 2 damage to each attacking or blocking creature target player controls. 2/3 006/ Rare > Comments |
| ||||||
Burrenton Forge-Tender - ![]() Creature - Kithkin Wizard Protection from red Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn. 1/1 007/ Uncommon > Comments |
| ||||||
Cenn's Heir - ![]() ![]() Creature - Kithkin Soldier Whenever Cenn's Heir attacks, it gets +1/+1 until end of turn for each other attacking Kithkin. 1/1 008/ Common > Comments |
| ||||||
Changeling Hero - ![]() ![]() Creature - Shapeshifter Changeling (This card is every creature type at all times.) Champion a creature (When this comes into play, sacrifice it unless you remove another creature you control from the game. When this leaves play, that card returns to play.) Lifelink (Whenever this creature deals damage, you gain that much life.) 4/4 009/ Uncommon > Comments |
| ||||||
Cloudgoat Ranger - ![]() ![]() ![]() Creature - Giant Warrior When Cloudgoat Ranger comes into play, put three 1/1 white Kithkin Soldier creature tokens into play. Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn. 3/3 010/ Uncommon > Comments |
| ||||||
Crib Swap - ![]() ![]() Tribal Instant - Shapeshifter Changeling (This card is every creature type at all times.) Remove target creature from the game. Its controller puts a 1/1 colorless Shapeshifter creature token with changeling into play. 011/ Uncommon > Comments |
| ||||||
Dawnfluke - ![]() ![]() Creature - Elemental Flash When Dawnfluke comes into play, prevent the next 3 damage that would be dealt to target creature or player this turn. Evoke W (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) 0/3 012/ Common > Comments |
| ||||||
Entangling Trap - ![]() ![]() Enchantment Whenever you clash, tap target creature an opponent controls. If you won, that creature doesn't untap during its controller's next untap step. (This ability triggers after the clash ends.) 013/ Uncommon > Comments |
| ||||||
Favor of the Mighty - ![]() ![]() Tribal Enchantment - Giant Each creature with the highest converted mana cost has protection from all colors. 014/ Rare > Comments |
| ||||||
Galepowder Mage - ![]() ![]() Creature - Kithkin Wizard Flying Whenever Galepowder Mage attacks, remove another target creature from the game. Return that card to play under its owner's control at end of turn. 3/3 015/ Rare > Comments |
| ||||||
Goldmeadow Dodger - ![]() Creature - Kithkin Rogue Goldmeadow Dodger can't be blocked by creatures with power 4 or greater. 1/1 016/ Common > Comments |
| ||||||
Goldmeadow Harrier - ![]() Creature - Kithkin Soldier W, T Tap target creature. 1/1 017/ Common > Comments |
| ||||||
Goldmeadow Stalwart - ![]() Creature - Kithkin Soldier As an additional cost to play Goldmeadow Stalwart, reveal a Kithkin card from your hand or pay 3. 2/2 018/ Uncommon > Comments |
| ||||||
Harpoon Sniper - ![]() ![]() Creature - Merfolk Archer W, T Harpoon Sniper deals X damage to target attacking or blocking creature, where X is the number of Merfolk you control. 2/2 019/ Uncommon > Comments |
| ||||||
Hillcomber Giant - ![]() ![]() ![]() Creature - Giant Scout Mountainwalk 3/3 020/ Common > Comments |
| ||||||
Hoofprints of the Stag - ![]() ![]() Tribal Enchantment - Elemental Whenever you draw a card, you may put a hoofprint counter on Hoofprints of the Stag. 2W, Remove four hoofprint counters from Hoofprints of the Stag: Put a 4/4 white Elemental creature token with flying into play. Play this ability only during your turn. 021/ Rare > Comments |
| ||||||
Judge of Currents - ![]() ![]() Creature - Merfolk Wizard Whenever a Merfolk you control becomes tapped, you may gain 1 life. 1/1 022/ Common > Comments |
| ||||||
Kinsbaile Balloonist - ![]() ![]() Creature - Kithkin Soldier Flying Whenever Kinsbaile Balloonist attacks, you may have target creature gain flying until end of turn. 2/2 023/ Common > Comments |
| ||||||
Kinsbaile Skirmisher - ![]() ![]() Creature - Kithkin Soldier When Kinsbaile Skirmisher comes into play, target creature gets +1/+1 until end of turn. 2/2 024/ Common > Comments |
| ||||||
Kithkin Greatheart - ![]() ![]() Creature - Kithkin Soldier As long as you control a Giant, Kithkin Greatheart gets +1/+1 and has first strike. 2/1 025/ Common > Comments |
| ||||||
Kithkin Harbinger - ![]() ![]() Creature - Kithkin Wizard When Kithkin Harbinger comes into play, you may search your library for a Kithkin card, reveal it, then shuffle your library and put that card on top of it. 1/3 026/ Uncommon > Comments |
| ||||||
Kithkin Healer - ![]() ![]() Creature - Kithkin Cleric T Prevent the next 1 damage that would be dealt to target creature or player this turn. 2/2 027/ Common > Comments |
| ||||||
| Kithkin Soldier (Token) - T008/ Common > Comments |
| ||||||
Knight of Meadowgrain - ![]() ![]() Creature - Kithkin Knight First strike Lifelink (Whenever this creature deals damage, you gain that much life.) 2/2 028/ Uncommon > Comments |
| ||||||
Lairwatch Giant - ![]() ![]() Creature - Giant Warrior Lairwatch Giant can block an additional creature. Whenever Lairwatch Giant blocks two or more creatures, it gains first strike until end of turn. 5/3 029/ Common > Comments |
| ||||||
Militia's Pride - ![]() ![]() Tribal Enchantment - Kithkin Whenever a nontoken creature you control attacks, you may pay W. If you do, put a 1/1 white Kithkin Soldier creature token into play tapped and attacking. 030/ Rare > Comments |
| ||||||
Mirror Entity - ![]() ![]() Creature - Shapeshifter Changeling (This card is every creature type at all times.) X: Creatures you control become X/X and gain all creature types until end of turn. 1/1 031/ Rare > Comments |
| ||||||
Neck Snap - ![]() ![]() Instant Destroy target attacking or blocking creature. 032/ Common > Comments |
| ||||||
Oaken Brawler - ![]() ![]() Creature - Treefolk Warrior When Oaken Brawler comes into play, clash with an opponent. If you win, put a +1/+1 counter on Oaken Brawler. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) 2/4 033/ Common > Comments |
| ||||||
Oblivion Ring - ![]() ![]() Enchantment When Oblivion Ring comes into play, remove another target nonland permanent from the game. When Oblivion Ring leaves play, return the removed card to play under its owner's control. 034/ Common > Comments |
| ||||||
Plover Knights - ![]() ![]() ![]() Creature - Kithkin Knight Flying, first strike 3/3 035/ Common > Comments |
| ||||||
Pollen Lullaby - ![]() ![]() Instant Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) 036/ Uncommon > Comments |
| ||||||
Purity - ![]() ![]() ![]() ![]() Creature - Elemental Incarnation Flying If a spell or ability would deal damage to you, prevent that damage. You gain life equal to the damage prevented this way. When Purity is put into a graveyard from anywhere, shuffle it into its owner's library. 6/6 037/ Rare > Comments |
| ||||||
Sentry Oak - ![]() ![]() Creature - Treefolk Warrior Defender At the beginning of combat on your turn, you may clash with an opponent. If you win, Sentry Oak gets +2/+0 and loses defender until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) 3/5 038/ Uncommon > Comments |
| ||||||
Shields of Velis Vel - ![]() Tribal Instant - Shapeshifter Changeling (This card is every creature type at all times.) Creatures target player controls get +0/+1 and gain all creature types until end of turn. 039/ Common > Comments |
| ||||||
Soaring Hope - ![]() ![]() Enchantment - Aura Enchant creature When Soaring Hope comes into play, you gain 3 life. Enchanted creature has flying. W: Put Soaring Hope on top of its owner's library. 040/ Common > Comments |
| ||||||
Springjack Knight - ![]() ![]() Creature - Kithkin Knight Whenever Springjack Knight attacks, clash with an opponent. If you win, target creature gains double strike until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) 2/1 041/ Common > Comments |
| ||||||
Summon the School - ![]() ![]() Tribal Sorcery - Merfolk Put two 1/1 blue Merfolk Wizard creature tokens into play. Tap four untapped Merfolk you control: Return Summon the School from your graveyard to your hand. 042/ Uncommon > Comments |
| ||||||
Surge of Thoughtweft - ![]() ![]() Tribal Instant - Kithkin Creatures you control get +1/+1 until end of turn. If you control a Kithkin, draw a card. 043/ Common > Comments |
| ||||||
Thoughtweft Trio - ![]() ![]() ![]() Creature - Kithkin Soldier First strike, vigilance Champion a Kithkin (When this comes into play, sacrifice it unless you remove another Kithkin you control from the game. When this leaves play, that card returns to play.) Thoughtweft Trio can block any number of creatures. 5/5 044/ Rare > Comments |
| ||||||
Triclopean Sight - ![]() ![]() Enchantment - Aura Flash Enchant creature When Triclopean Sight comes into play, untap enchanted creature. Enchanted creature gets +1/+1 and has vigilance. 045/ Common > Comments |
| ||||||
Veteran of the Depths - ![]() ![]() Creature - Merfolk Soldier Whenever Veteran of the Depths becomes tapped, you may put a +1/+1 counter on it. 2/2 046/ Uncommon > Comments |
| ||||||
Wellgabber Apothecary - ![]() ![]() Creature - Merfolk Cleric 1W: Prevent all damage that would be dealt to target tapped Merfolk or Kithkin creature this turn. 2/3 047/ Common > Comments |
| ||||||
| White Elemental (Token) - T004/ Common > Comments |
| ||||||
Wispmare - ![]() ![]() Creature - Elemental Flying When Wispmare comes into play, destroy target enchantment. Evoke W (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) 1/3 048/ Common > Comments |
| ||||||
Wizened Cenn - ![]() ![]() Creature - Kithkin Cleric Other Kithkin creatures you control get +1/+1. 2/2 049/ Uncommon > Comments |
| ||||||
Blue | |||||||
Aethersnipe - ![]() ![]() Creature - Elemental When AEthersnipe comes into play, return target nonland permanent to its owner's hand. Evoke 1UU (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) 4/4 050/ Common > Comments |
| ||||||
Amoeboid Changeling - ![]() ![]() Creature - Shapeshifter Changeling (This card is every creature type at all times.) T Target creature gains all creature types until end of turn. T Target creature loses all creature types until end of turn. 1/1 051/ Common > Comments |
| ||||||
Aquitect's Will - ![]() Tribal Sorcery - Merfolk Put a flood counter on target land. That land is an Island in addition to its other types as long as it has a flood counter on it. If you control a Merfolk, draw a card. 052/ Common > Comments |
| ||||||
Benthicore - ![]() ![]() Creature - Elemental When Benthicore comes into play, put two 1/1 blue Merfolk Wizard creature tokens into play. Tap two untapped Merfolk you control: Untap Benthicore. It gains shroud until end of turn. (It can't be the target of spells or abilities.) 5/5 053/ Uncommon > Comments |
| ||||||
Broken Ambitions - ![]() ![]() Instant Counter target spell unless its controller pays X. Clash with an opponent. If you win, that spell's controller puts the top four cards of his or her library into his or her graveyard. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) 054/ Common > Comments |
| ||||||
Captivating Glance - ![]() ![]() Enchantment - Aura Enchant creature At the end of your turn, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) 055/ Uncommon > Comments |
| ||||||
Cryptic Command - ![]() ![]() ![]() ![]() Instant Choose two - Counter target spell; or return target permanent to its owner's hand; or tap all creatures your opponents control; or draw a card. 056/ Rare > Comments |
| ||||||
Deeptread Merrow - ![]() ![]() Creature - Merfolk Rogue U: Deeptread Merrow gains islandwalk until end of turn. 2/1 057/ Common > Comments |
| ||||||
Drowner of Secrets - ![]() ![]() Creature - Merfolk Wizard Tap an untapped Merfolk you control: Target player puts the top card of his or her library into his or her graveyard. 1/3 058/ Uncommon > Comments |
| ||||||
Ego Erasure - ![]() ![]() Tribal Instant - Shapeshifter Changeling (This card is every creature type at all times.) Creatures target player controls get -2/-0 and lose all creature types until end of turn. 059/ Uncommon > Comments |
| ||||||
Ethereal Whiskergill - ![]() ![]() Creature - Elemental Flying Ethereal Whiskergill can't attack unless defending player controls an Island. 4/3 060/ Uncommon > Comments |
| ||||||
Faerie Harbinger - ![]() ![]() Creature - Faerie Wizard Flash Flying When Faerie Harbinger comes into play, you may search your library for a Faerie card, reveal it, then shuffle your library and put that card on top of it. 2/2 061/ Uncommon > Comments |
| ||||||
Faerie Trickery - ![]() ![]() ![]() Tribal Instant - Faerie Counter target non-Faerie spell. If that spell is countered this way, remove it from the game instead of putting it into its owner's graveyard. 062/ Common > Comments |
| ||||||
Fallowsage - ![]() ![]() Creature - Merfolk Wizard Whenever Fallowsage becomes tapped, you may draw a card. 2/2 063/ Uncommon > Comments |
| ||||||
Familiar's Ruse - ![]() ![]() Instant As an additional cost to play Familiar's Ruse, return a creature you control to its owner's hand. Counter target spell. 064/ Uncommon > Comments |
| ||||||
Fathom Trawl - ![]() ![]() ![]() Sorcery Reveal cards from the top of your library until you reveal three nonland cards. Put the nonland cards revealed this way into your hand, then put the rest of the revealed cards on the bottom of your library in any order. 065/ Rare > Comments |
| ||||||
Forced Fruition - ![]() ![]() ![]() Enchantment Whenever an opponent plays a spell, that player draws seven cards. 066/ Rare > Comments |
| ||||||
Glen Elendra Pranksters - ![]() ![]() Creature - Faerie Wizard Flying Whenever you play a spell during an opponent's turn, you may return target creature you control to its owner's hand. 1/3 067/ Uncommon > Comments |
| ||||||
Glimmerdust Nap - ![]() ![]() Enchantment - Aura Enchant tapped creature Enchanted creature doesn't untap during its controller's untap step. 068/ Common > Comments |
| ||||||
Guile - ![]() ![]() ![]() ![]() Creature - Elemental Incarnation Guile can't be blocked except by three or more creatures. If a spell or ability you control would counter a spell, instead remove that spell from the game and you may play that card without paying its mana cost. When Guile is put into a graveyard from anywhere, shuffle it into its owner's library. 6/6 069/ Rare > Comments |
| ||||||
Inkfathom Divers - ![]() ![]() ![]() Creature - Merfolk Soldier Islandwalk When Inkfathom Divers comes into play, look at the top four cards of your library, then put them back in any order. 3/3 070/ Common > Comments |
| ||||||
Jace Beleren - ![]() ![]() ![]() Planeswalker - Jace +2: Each player draws a card. -1: Target player draws a card. -10: Target player puts the top twenty cards of his or her library into his or her graveyard. 071/ Rare > Comments |
| ||||||
| Merfolk Wizard (Token) - T009/ Common > Comments |
| ||||||
Merrow Commerce - ![]() ![]() Tribal Enchantment - Merfolk At the end of your turn, untap all Merfolk you control. 072/ Uncommon > Comments |
| ||||||
Merrow Harbinger - ![]() ![]() Creature - Merfolk Wizard Islandwalk When Merrow Harbinger comes into play, you may search your library for a Merfolk card, reveal it, then shuffle your library and put that card on top of it. 2/3 073/ Uncommon > Comments |
| ||||||
Merrow Reejerey - ![]() ![]() Creature - Merfolk Soldier Other Merfolk creatures you control get +1/+1. Whenever you play a Merfolk spell, you may tap or untap target permanent. 2/2 074/ Uncommon > Comments |
| ||||||
Mistbind Clique - ![]() ![]() Creature - Faerie Wizard Flash Flying Champion a Faerie (When this comes into play, sacrifice it unless you remove another Faerie you control from the game. When this leaves play, that card returns to play.) When a Faerie is championed with Mistbind Clique, tap all lands target player controls. 4/4 075/ Rare > Comments |
| ||||||
Mulldrifter - ![]() ![]() Creature - Elemental Flying When Mulldrifter comes into play, draw two cards. Evoke 2U (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) 2/2 076/ Common > Comments |
| ||||||
Paperfin Rascal - ![]() ![]() Creature - Merfolk Rogue When Paperfin Rascal comes into play, clash with an opponent. If you win, put a +1/+1 counter on Paperfin Rascal. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) 2/2 077/ Common > Comments |
| ||||||
Pestermite - ![]() ![]() Creature - Faerie Rogue Flash Flying When Pestermite comes into play, you may tap or untap target permanent. 2/1 078/ Common > Comments |
| ||||||
Ponder - ![]() Sorcery Look at the top three cards of your library, then put them back in any order. You may shuffle your library. Draw a card. 079/ Common > Comments |
| ||||||
Protective Bubble - ![]() ![]() Enchantment - Aura Enchant creature Enchanted creature is unblockable and has shroud. (It can't be the target of spells or abilities.) 080/ Common > Comments |
| ||||||
Ringskipper - ![]() ![]() Creature - Faerie Wizard Flying When Ringskipper is put into a graveyard from play, clash with an opponent. If you win, return Ringskipper to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) 1/1 081/ Common > Comments |
| ||||||
Scattering Stroke - ![]() ![]() ![]() Instant Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add X to your mana pool, where X is that spell's converted mana cost. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) 082/ Uncommon > Comments |
| ||||||
Scion of Oona - ![]() ![]() Creature - Faerie Soldier Flash Flying Other Faerie creatures you control get +1/+1. Other Faeries you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) 1/1 083/ Rare > Comments |
| ||||||
Sentinels of Glen Elendra - ![]() ![]() Creature - Faerie Soldier Flash Flying 2/3 084/ Common > Comments |
| ||||||
Shapesharer - ![]() ![]() Creature - Shapeshifter Changeling (This card is every creature type at all times.) 2U: Target Shapeshifter becomes a copy of target creature until your next turn. 1/1 085/ Rare > Comments |
| ||||||
Silvergill Adept - ![]() ![]() Creature - Merfolk Wizard As an additional cost to play Silvergill Adept, reveal a Merfolk card from your hand or pay 3. When Silvergill Adept comes into play, draw a card. 2/1 086/ Uncommon > Comments |
| ||||||
Silvergill Douser - ![]() ![]() Creature - Merfolk Wizard T Target creature gets -X/-0 until end of turn, where X is the number of Merfolk and/or Faeries you control. 1/1 087/ Common > Comments |
| ||||||
Sower of Temptation - ![]() ![]() ![]() Creature - Faerie Wizard Flying When Sower of Temptation comes into play, gain control of target creature as long as Sower of Temptation remains in play. 2/2 088/ Rare > Comments |
| ||||||
Spellstutter Sprite - ![]() ![]() Creature - Faerie Wizard Flash Flying When Spellstutter Sprite comes into play, counter target spell with converted mana cost X or less, where X is the number of Faeries you control. 1/1 089/ Common > Comments |
| ||||||
Stonybrook Angler - ![]() ![]() Creature - Merfolk Wizard 1U, T You may tap or untap target creature. 1/2 090/ Common > Comments |
| ||||||
Streambed Aquitects - ![]() ![]() ![]() Creature - Merfolk Scout T Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn. T Target land becomes an Island until end of turn. 2/3 091/ Common > Comments |
| ||||||
Surgespanner - ![]() ![]() ![]() Creature - Merfolk Wizard Whenever Surgespanner becomes tapped, you may pay 1U. If you do, return target permanent to its owner's hand. 2/2 092/ Rare > Comments |
| ||||||
Tideshaper Mystic - ![]() Creature - Merfolk Wizard T Target land becomes the basic land type of your choice until end of turn. Play this ability only during your turn. 1/1 093/ Common > Comments |
| ||||||
Turtleshell Changeling - ![]() ![]() Creature - Shapeshifter Changeling (This card is every creature type at all times.) 1U: Switch Turtleshell Changeling's power and toughness until end of turn. 1/4 094/ Uncommon > Comments |
| ||||||
Wanderwine Prophets - ![]() ![]() ![]() Creature - Merfolk Wizard Champion a Merfolk (When this comes into play, sacrifice it unless you remove another Merfolk you control from the game. When this leaves play, that card returns to play.) Whenever Wanderwine Prophets deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one. 4/4 095/ Rare > Comments |
| ||||||
Whirlpool Whelm - ![]() ![]() Instant Clash with an opponent, then return target creature to its owner's hand. If you win, you may put that creature on top of its owner's library instead. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) 096/ Common > Comments |
| ||||||
Wings of Velis Vel - ![]() ![]() Tribal Instant - Shapeshifter Changeling (This card is every creature type at all times.) Target creature becomes 4/4, gains all creature types, and gains flying until end of turn. 097/ Common > Comments |
| ||||||
Zephyr Net - ![]() ![]() Enchantment - Aura Enchant creature Enchanted creature has defender and flying. 098/ Unknown > Comments |
| ||||||
Black | |||||||
Black Poplar Shaman - ![]() ![]() Creature - Treefolk Shaman 2B: Regenerate target Treefolk. 1/3 099/ Common > Comments |
| ||||||
Bog Hoodlums - ![]() ![]() Creature - Goblin Warrior Bog Hoodlums can't block. When Bog Hoodlums comes into play, clash with an opponent. If you win, put a +1/+1 counter on Bog Hoodlums. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) 4/1 100/ Common > Comments |
| ||||||
Boggart Birth Rite - ![]() Tribal Sorcery - Goblin Return target Goblin card from your graveyard to your hand. 101/ Common > Comments |
| ||||||
Boggart Harbinger - ![]() ![]() Creature - Goblin Shaman When Boggart Harbinger comes into play, you may search your library for a Goblin card, reveal it, then shuffle your library and put that card on top of it. 2/1 102/ Uncommon > Comments |
| ||||||
Boggart Loggers - ![]() ![]() Creature - Goblin Rogue Forestwalk 2B, Sacr | |||||||