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White | |||||||
Aven Riftwatcher - ![]() ![]() Creature - Bird Rebel Soldier Flying Vanishing 3 (This permanent comes into play with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Aven Riftwatcher comes into play or leaves play, you gain 2 life. 2/3 001/165 Common > Comments |
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Benalish Commander - ![]() ![]() Creature - Human Soldier Lord Benalish Commander's power and toughness are each equal to the number of Soldiers you control. Suspend X-XWW. X can't be 0. Whenever a time counter is removed from Benalish Commander while it's removed from the game, put a 1/1 white Soldier creature token into play. */* 002/165 Rare > Comments |
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Calciderm - ![]() ![]() ![]() Creature - Beast Vanishing 4 (This permanent comes into play with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Calciderm can't be the target of spells or abilities. 5/5 003/165 Uncommon > Comments |
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Crovax, Ascendant Hero - ![]() ![]() ![]() Legendary Creature - Human Lord Other white creatures get +1/+1. Nonwhite creatures get -1/-1. Pay 2 life: Return Crovax, Ascendant Hero to its owner's hand. 4/4 004/165 Rare > Comments |
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Dawn Charm - ![]() ![]() Instant Choose one - Prevent all combat damage that would be dealt this turn; or regenerate target creature; or counter target spell that targets you. 005/165 Common > Comments |
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Dust Elemental - ![]() ![]() ![]() Creature - Elemental Flash (You may play this spell any time you could play an instant.) Flying, fear When Dust Elemental comes into play, return three creatures you control to their owner's hand. 6/6 006/165 Rare > Comments |
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Ghost Tactician - ![]() ![]() Creature - Spirit Spellshaper W, T, Discard a card: Creatures you control get +1/+0 until end of turn. 2/5 007/165 Common > Comments |
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Heroes Remembered - ![]() ![]() ![]() ![]() Sorcery You gain 20 life. Suspend 10-W (Rather than play this card from your hand, you may pay W and remove it from the game with ten time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) 008/165 Rare > Comments |
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Magus of the Tabernacle - ![]() ![]() Creature - Human Wizard All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1." 2/6 009/165 Rare > Comments |
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Malach of the Dawn - ![]() ![]() ![]() Creature - Angel Flying WWW: Regenerate Malach of the Dawn. 2/4 010/165 Uncommon > Comments |
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Mana Tithe - ![]() Instant Counter target spell unless its controller pays 1. 011/165 Common > Comments |
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Mantle of Leadership - ![]() ![]() Enchantment - Aura Flash (You may play this spell any time you could play an instant.) Enchant creature Whenever a creature comes into play, enchanted creature gets +2/+2 until end of turn. 012/165 Uncommon > Comments |
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Mesa Enchantress - ![]() ![]() ![]() Creature - Human Druid Whenever you play an enchantment spell, you may draw a card. 0/2 013/165 Rare > Comments |
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Mycologist - ![]() ![]() Creature - Human Druid At the beginning of your upkeep, put a spore counter on Mycologist. Remove three spore counters from Mycologist: Put a 1/1 green Saproling creature token into play. Sacrifice a Saproling: You gain 2 life. 0/2 014/165 Uncommon > Comments |
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Pallid Mycoderm - ![]() ![]() Creature - Fungus At the beginning of your upkeep, put a spore counter on Pallid Mycoderm. Remove three spore counters from Pallid Mycoderm: Put a 1/1 green Saproling creature token into play. Sacrifice a Saproling: Each Fungus and each Saproling you control gets +1/+1 until end of turn. 2/4 015/165 Common > Comments |
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Porphyry Nodes - ![]() Enchantment At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them. When there are no creatures in play, sacrifice Porphyry Nodes. 016/165 Rare > Comments |
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Poultice Sliver - ![]() ![]() Creature - Sliver All Slivers have "2, T Regenerate target Sliver." 2/2 017/165 Common > Comments |
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Rebuff the Wicked - ![]() Instant Counter target spell that targets a permanent you control. 018/165 Uncommon > Comments |
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Retether - ![]() ![]() Sorcery Return each Aura card from your graveyard to play. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature in play remain in your graveyard.) 019/165 Rare > Comments |
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Revered Dead - ![]() ![]() Creature - Spirit Soldier W: Regenerate Revered Dead. 1/1 020/165 Common > Comments |
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Riftmarked Knight - ![]() ![]() ![]() Creature - Human Rebel Knight Flanking, protection from black Suspend 3-1WW When the last time counter is removed from Riftmarked Knight while it's removed from the game, put a 2/2 black Knight creature token with flanking, protection from white, and haste into play. 2/2 021/165 Uncommon > Comments |
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Saltblast - ![]() ![]() ![]() Sorcery Destroy target nonwhite permanent. 022/165 Uncommon > Comments |
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Saltfield Recluse - ![]() ![]() Creature - Human Rebel Cleric T Target creature gets -2/-0 until end of turn. 1/2 023/165 Common > Comments |
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Serra's Boon - ![]() ![]() Enchantment - Aura Enchant creature Enchanted creature gets +1/+2 as long as it's white. Otherwise, it gets -2/-1. 024/165 Uncommon > Comments |
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Shade of Trokair - ![]() ![]() Creature - Shade W: Shade of Trokair gets +1/+1 until end of turn. Suspend 3-W (Rather than play this card from your hand, you may pay W and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) 1/2 025/165 Common > Comments |
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Sinew Sliver - ![]() ![]() Creature - Sliver All Slivers get +1/+1. 1/1 026/165 Common > Comments |
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Stonecloaker - ![]() ![]() Creature - Gargoyle Flash (You may play this spell any time you could play an instant.) Flying When Stonecloaker comes into play, return a creature you control to its owner's hand. When Stonecloaker comes into play, remove target card in a graveyard from the game. 3/2 027/165 Uncommon > Comments |
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Stormfront Riders - ![]() ![]() Creature - Human Soldier Flying When Stormfront Riders comes into play, return two creatures you control to their owner's hand. Whenever Stormfront Riders or another creature is returned to your hand from play, put a 1/1 white Soldier creature token into play. 4/3 028/165 Uncommon > Comments |
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Sunlance - ![]() Sorcery Sunlance deals 3 damage to target nonwhite creature. 029/165 Common > Comments |
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Voidstone Gargoyle - ![]() ![]() ![]() Creature - Gargoyle Flying As Voidstone Gargoyle comes into play, name a nonland card. The named card can't be played. Activated abilities of permanents with that name can't be played. Activated abilities of cards with that name that aren't in play can't be played. 3/3 030/165 Rare > Comments |
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Whitemane Lion - ![]() ![]() Creature - Cat Flash (You may play this spell any time you could play an instant.) When Whitemane Lion comes into play, return a creature you control to its owner's hand. 2/2 031/165 Common > Comments |
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Blue | |||||||
Aeon Chronicler - ![]() ![]() ![]() Creature - Avatar Aeon Chronicler's power and toughness are each equal to the number of cards in your hand. Suspend X-X3U. X can't be 0. Whenever a time counter is removed from Aeon Chronicler while it's removed from the game, draw a card. */* 032/165 Rare > Comments |
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Aquamorph Entity - ![]() ![]() ![]() Creature - Shapeshifter As Aquamorph Entity comes into play or is turned face up, it becomes your choice of 5/1 or 1/5. Morph 2U (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) */* 033/165 Common > Comments |
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Auramancer's Guise - ![]() ![]() ![]() Enchantment - Aura Enchant creature Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance. 034/165 Uncommon > Comments |
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Body Double - ![]() ![]() Creature - Shapeshifter As Body Double comes into play, you may choose a creature card in a graveyard. If you do, Body Double comes into play as a copy of that card. 0/0 035/165 Rare > Comments |
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Braids, Conjurer Adept - ![]() ![]() ![]() Legendary Creature - Human Wizard At the beginning of each player's upkeep, that player may put an artifact, creature, or land card from his or her hand into play. 2/2 036/165 Rare > Comments |
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Chronozoa - ![]() ![]() Creature - Illusion Flying Vanishing 3 (This permanent comes into play with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Chronozoa is put into a graveyard from play, if it had no time counters on it, put two tokens into play that are copies of it. 3/3 037/165 Rare > Comments |
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Dichotomancy - ![]() ![]() ![]() Sorcery For each tapped nonland permanent target opponent controls, search that player's library for a card with the same name as that permanent and put it into play under your control. Then that player shuffles his or her library. Suspend 3-1UU 038/165 Rare > Comments |
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Dismal Failure - ![]() ![]() ![]() Instant Counter target spell. Its controller discards a card. 039/165 Uncommon > Comments |
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Dreamscape Artist - ![]() ![]() Creature - Human Spellshaper 2U, T, Discard a card, Sacrifice a land: Search your library for up to two basic land cards and put them into play. Then shuffle your library. 1/1 040/165 Common > Comments |
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Erratic Mutation - ![]() ![]() Instant Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's converted mana cost. Put all cards revealed this way on the bottom of your library in any order. 041/165 Common > Comments |
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Frozen Aether - ![]() ![]() Enchantment Artifacts, creatures, and lands your opponents control come into play tapped. 042/165 Uncommon > Comments |
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Gossamer Phantasm - ![]() ![]() Creature - Illusion Flying When Gossamer Phantasm becomes the target of a spell or ability, sacrifice it. 2/1 043/165 Common > Comments |
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Jodah's Avenger - ![]() ![]() Creature - Shapeshifter 0: Until end of turn, Jodah's Avenger gets -1/-1 and gains your choice of double strike, protection from red, vigilance, or shadow. (A creature with shadow can block or be blocked by only creatures with shadow.) 4/4 044/165 Uncommon > Comments |
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Magus of the Bazaar - ![]() ![]() Creature - Human Wizard T Draw two cards, then discard three cards. 0/1 045/165 Rare > Comments |
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Merfolk Thaumaturgist - ![]() ![]() Creature - Merfolk Wizard T Switch target creature's power and toughness until end of turn. 1/2 046/165 Common > Comments |
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Ovinize - ![]() ![]() Instant Target creature loses all abilities and becomes 0/1 until end of turn. 047/165 Uncommon > Comments |
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Piracy Charm - ![]() Instant Choose one - Target creature gains islandwalk until end of turn; or target creature gets +2/-1 until end of turn; or target player discards a card. 048/165 Common > Comments |
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Pongify - ![]() Instant Destroy target creature. It can't be regenerated. That creature's controller puts a 3/3 green Ape creature token into play. 049/165 Uncommon > Comments |
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Primal Plasma - ![]() ![]() Creature - Elemental Shapeshifter As Primal Plasma comes into play, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender. */* 050/165 Common > Comments |
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Reality Acid - ![]() ![]() Enchantment - Aura Enchant permanent Vanishing 3 (This permanent comes into play with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Reality Acid leaves play, enchanted permanent's controller sacrifices it. 051/165 Common > Comments |
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Riptide Pilferer - ![]() ![]() Creature - Merfolk Rogue Whenever Riptide Pilferer deals combat damage to a player, that player discards a card. Morph U (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) 1/1 052/165 Uncommon > Comments |
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Serendib Sorcerer - ![]() ![]() ![]() Creature - Human Wizard T Target creature other than Serendib Sorcerer becomes 0/2 until end of turn. 1/1 053/165 Rare > Comments |
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Serra Sphinx - ![]() ![]() ![]() Creature - Sphinx Flying, vigilance 4/4 054/165 Rare > Comments |
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Shaper Parasite - ![]() ![]() ![]() Creature - Illusion Morph 2U (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When Shaper Parasite is turned face up, target creature gets +2/-2 or -2/+2 until end of turn. 2/3 055/165 Common > Comments |
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Spellshift - ![]() ![]() Instant Counter target instant or sorcery spell. Its controller reveals cards from the top of his or her library until he or she reveals an instant or sorcery card. That player may play that card without paying its mana cost. Then he or she shuffles his or her library. 056/165 Rare > Comments |
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Synchronous Sliver - ![]() ![]() Creature - Sliver All Slivers have vigilance. 3/3 057/165 Common > Comments |
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Tidewalker - ![]() ![]() Creature - Elemental Tidewalker comes into play with a time counter on it for each Island you control. Vanishing (At the beginning of your upkeep, remove a time counter from this permanent. When the last is removed, sacrifice it.) Tidewalker's power and toughness are each equal to the number of time counters on it. */* 058/165 Uncommon > Comments |
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Timebender - ![]() Creature - Human Wizard Morph U (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When Timebender is turned face up, choose one - Remove two time counters from target permanent or suspended card; or put two time counters on target permanent with a time counter on it or suspended card. 1/1 059/165 Uncommon > Comments |
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Veiling Oddity - ![]() ![]() Creature - Illusion Suspend 4-1U (Rather than play this card from your hand, you may pay 1U and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) When the last time counter is removed from Veiling Oddity while it's removed from the game, creatures are unblockable this turn. 2/3 060/165 Common > Comments |
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Venarian Glimmer - ![]() ![]() Instant Target player reveals his or her hand. Choose a nonland card with converted mana cost X or less from it. That player discards that card. 061/165 Uncommon > Comments |
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Wistful Thinking - ![]() ![]() Sorcery Target player draws two cards, then discards four cards. 062/165 Common > Comments |
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Black | |||||||
Big Game Hunter - ![]() ![]() ![]() Creature - Human Rebel Assassin When Big Game Hunter comes into play, destroy target creature with power 4 or greater. It can't be regenerated. Madness B (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) 1/1 063/165 Uncommon > Comments |
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Blightspeaker - ![]() ![]() Creature - Human Rebel Cleric T Target player loses 1 life. 4, T Search your library for a Rebel card with converted mana cost 3 or less and put it into play. Then shuffle your library. 1/1 064/165 Common > Comments |
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Bog Serpent - ![]() ![]() Creature - Serpent Bog Serpent can't attack unless defending player controls a Swamp. When you control no Swamps, sacrifice Bog Serpent. 5/5 065/165 Common > Comments |
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Brain Gorgers - ![]() ![]() Creature - Zombie When you play Brain Gorgers, any player may sacrifice a creature. If a player does, counter Brain Gorgers. Madness 1B (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) 4/2 066/165 Common > Comments |
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Circle of Affliction - ![]() ![]() Enchantment As Circle of Affliction comes into play, choose a color. Whenever a source of the chosen color deals damage to you, you may pay 1. If you do, target player loses 1 life and you gain 1 life. 067/165 Uncommon > Comments |
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Cradle to Grave - ![]() ![]() Instant Destroy target nonblack creature that came into play this turn. 068/165 Common > Comments |
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Damnation - ![]() ![]() ![]() Sorcery Destroy all creatures. They can't be regenerated. 069/165 Rare > Comments |
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Dash Hopes - ![]() ![]() Instant When you play Dash Hopes, any player may pay 5 life. If a player does, counter Dash Hopes. Counter target spell. 070/165 Common > Comments |
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Deadly Grub - ![]() ![]() Creature - Insect Vanishing 3 (This permanent comes into play with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Deadly Grub is put into a graveyard from play, if it had no time counters on it, put a 6/1 green Insect creature token into play with "This creature can't be the target of spells or abilities." 3/1 071/165 Common > Comments |
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Dunerider Outlaw - ![]() ![]() Creature - Human Rebel Rogue Protection from green At end of turn, if Dunerider Outlaw dealt damage to an opponent this turn, put a +1/+1 counter on it. 1/1 072/165 Uncommon > Comments |
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Enslave - ![]() ![]() ![]() Enchantment - Aura Enchant creature You control enchanted creature. At the beginning of your upkeep, enchanted creature deals 1 damage to its owner. 073/165 Uncommon > Comments |
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Extirpate - ![]() Instant Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Choose target card in a graveyard other than a basic land. Search its owner's graveyard, hand, and library for all cards with the same name as that card and remove them from the game. Then that player shuffles his or her library. 074/165 Rare > Comments |
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Imp's Mischief - ![]() ![]() Instant Change the target of target spell with a single target. You lose life equal to that spell's converted mana cost. 075/165 Rare > Comments |
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Kor Dirge - ![]() ![]() Instant All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead. 076/165 Uncommon > Comments |
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Magus of the Coffers - ![]() ![]() Creature - Human Wizard 2, T Add B to your mana pool for each Swamp you control. 4/4 077/165 Rare > Comments |
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Melancholy - ![]() ![]() Enchantment - Aura Enchant creature When Melancholy comes into play, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. At the beginning of your upkeep, sacrifice Melancholy unless you pay B. 078/165 Common > Comments |
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Midnight Charm - ![]() Instant Choose one - Midnight Charm deals 1 damage to target creature and you gain 1 life; or target creature gains first strike until end of turn; or tap target creature. 079/165 Common > Comments |
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Mirri the Cursed - ![]() ![]() ![]() Legendary Creature - Vampire Cat Flying, first strike, haste Whenever Mirri the Cursed deals combat damage to a creature, put a +1/+1 counter on Mirri the Cursed. 3/2 080/165 Rare > Comments |
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Muck Drubb - ![]() ![]() ![]() Creature - Beast Flash (You may play this spell any time you could play an instant.) When Muck Drubb comes into play, change the target of target spell that targets only a single creature to Muck Drubb. Madness 2B (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) 3/3 081/165 Uncommon > Comments |
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Null Profusion - ![]() ![]() ![]() Enchantment Skip your draw step. Whenever you play a card, draw a card. Your maximum hand size is two. 082/165 Rare > Comments |
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Phantasmagorian - ![]() ![]() ![]() Creature - Horror When you play Phantasmagorian, any player may discard three cards. If a player does, counter Phantasmagorian. Discard three cards: Return Phantasmagorian from your graveyard to your hand. 6/6 083/165 Uncommon > Comments |
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Rathi Trapper - ![]() ![]() Creature - Human Rebel Rogue B, T Tap target creature. 1/2 084/165 Common > Comments |
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Ridged Kusite - ![]() Creature - Horror Spellshaper 1B, T, Discard a card: Target creature gets +1/+0 and gains first strike until end of turn. 1/1 085/165 Common > Comments |
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Roiling Horror - ![]() ![]() ![]() Creature - Horror Roiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life. Suspend X-XBBB. X can't be 0. Whenever a time counter is removed from Roiling Horror while it's removed from the game, target player loses 1 life and you gain 1 life. */* 086/165 Rare > Comments |
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Shrouded Lore - ![]() Sorcery Target opponent chooses a card in your graveyard. You may pay B. If you do, repeat this process except that opponent can't choose a card already chosen for Shrouded Lore. Then put the last chosen card into your hand. 087/165 Uncommon > Comments |
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Spitting Sliver - ![]() ![]() Creature - Sliver All Slivers have first strike. 3/3 088/165 Common > Comments |
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Temporal Extortion - ![]() ![]() ![]() ![]() Sorcery When you play Temporal Extortion, any player may pay half his or her life, rounded up. If a player does, counter Temporal Extortion. Take an extra turn after this one. 089/165 Rare > Comments |
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Treacherous Urge - ![]() ![]() Instant Target opponent reveals his or her hand. You may put a creature card from it into play under your control. That creature has haste. Sacrifice it at end of turn. 090/165 Uncommon > Comments |
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Vampiric Link - ![]() Enchantment - Aura Enchant creature Whenever enchanted creature deals damage, you gain that much life. 091/165 Common > Comments |
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Waning Wurm - ![]() ![]() Creature - Zombie Wurm Vanishing 2 (This permanent comes into play with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) 7/6 092/165 Uncommon > Comments |
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Red | |||||||
Aether Membrane - ![]() ![]() ![]() Creature - Wall Defender AEther Membrane can block as though it had flying. Whenever AEther Membrane blocks a creature, return that creature to its owner's hand at end of combat. 0/5 093/165 Uncommon > Comments |
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Akroma, Angel of Fury - ![]() ![]() ![]() ![]() Legendary Creature - Angel Akroma, Angel of Fury can't be countered. Flying, trample, protection from white, protection from blue R: Akroma, Angel of Fury gets +1/+0 until end of turn. Morph 3RRR (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) 6/6 094/165 Rare > Comments |
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Battering Sliver - ![]() ![]() Creature - Sliver All Slivers have trample. 4/4 095/165 Common > Comments |
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Blood Knight - ![]() ![]() Creature - Human Knight First strike, protection from white 2/2 096/165 Uncommon > Comments |
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Boom / Bust - ![]() ![]() ![]() ![]() ![]() Sorcery / Sorcery Destroy target land you control and target land you don't control. / Destroy all lands. 097/165 Rare > Comments |
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Brute Force - ![]() Instant Target creature gets +3/+3 until end of turn. 098/165 Common > Comments |
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Dead / Gone - ![]() ![]() ![]() ![]() Instant / Instant Dead deals 2 damage to target creature. / Return target creature you don't control to its owner's hand. 099/165 Common > Comments |
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Detritivore - ![]() ![]() ![]() Creature - Lhurgoyf Detritivore's power and toughness are each equal to the number of nonbasic land cards in your opponents' graveyards. Suspend X-X3R. X can't be 0. Whenever a time counter is removed from Detritivore while it's removed from the game, destroy target nonbasic land. */* 100/165 Rare > Comments |
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Dust Corona - ![]() Enchantment - Aura Enchant creature Enchanted creature gets +2/+0 and can't be blocked by creatures with flying. 101/165 Common > Comments |
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Fatal Frenzy - ![]() ![]() Instant Until end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at end of turn. 102/165 Rare > Comments |
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Firefright Mage - ![]() Creature - Goblin Spellshaper 1R, T, Discard a card: Target creature can't be blocked this turn except by artifact creatures and/or red creatures. 1/1 103/165 Common > Comments |
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Fury Charm - ![]() ![]() Instant Choose one - Destroy target artifact; or target creature gets +1/+1 and gains trample until end of turn; or remove two time counters from target permanent or suspended card. 104/165 Common > Comments |
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Hammerheim Deadeye - ![]() ![]() Creature - Giant Warrior Echo 5R (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Hammerheim Deadeye comes into play, destroy target creature with flying. 3/3 105/165 Uncommon > Comments |
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Keldon Marauders - ![]() ![]() Creature - Human Warrior Vanishing 2 (This permanent comes into play with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Keldon Marauders comes into play or leaves play, it deals 1 damage to target player. 3/3 106/165 Common > | |||||||